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Here is one render that started to look promising, though a bit hazy.
Clouds as a 2D texture projected onto a very large "sky" sphere. This
particular render took about 00:02:20 on a 2.3ish GHz machine.
The cloud edge illumination function has been the trickiest for me to
get to look right and not bring the render to a crawl.
Not sure how far I can push in terms of contrast/color/sun angle/cloud
pattern. The sweet spot seems pretty tight right now.
Abe
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Attachments:
Download 'cloud work0404.jpg' (66 KB)
Preview of image 'cloud work0404.jpg'
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Abe wrote:
> Here is one render that started to look promising, though a bit hazy.
>
> Clouds as a 2D texture projected onto a very large "sky" sphere. This
> particular render took about 00:02:20 on a 2.3ish GHz machine.
>
> The cloud edge illumination function has been the trickiest for me to
> get to look right and not bring the render to a crawl.
>
> Not sure how far I can push in terms of contrast/color/sun angle/cloud
> pattern. The sweet spot seems pretty tight right now.
>
> Abe
Wow! It might look even better if the fog was of the lightish indigo
persuasion <0.6, 0.8, 1>
--
Respectfully,
Dan P
http://<broken link>
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