POV-Ray : Newsgroups : povray.binaries.images : Happy Easter! (~200KB) Server Time
26 Dec 2024 01:02:49 EST (-0500)
  Happy Easter! (~200KB) (Message 1 to 9 of 9)  
From: Andrew C on Mozilla
Subject: Happy Easter! (~200KB)
Date: 11 Apr 2004 13:21:31
Message: <40797e9b@news.povray.org>
Having spent most of today making this, I bet someone else has already 
beat me to it...

Hope y'all like it! ;-)

Andrew @ home.


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Attachments:
Download 'easter-c2.jpg' (214 KB)

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easter-c2.jpg


 

From: Samuel Benge
Subject: Re: Happy Easter! (~200KB)
Date: 11 Apr 2004 13:25:51
Message: <40797F4D.5050008@hotmail.com>
Andrew C on Mozilla wrote:

> Having spent most of today making this, I bet someone else has already 
> beat me to it...
> 
> Hope y'all like it! ;-)
> 
> Andrew @ home.


Nice. I like the photons.

I _thought_ of making something for today..... I guess that doesn't 
count :) Maybe later....

-Samuel Benge


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From: St 
Subject: Re: Happy Easter! (~200KB)
Date: 11 Apr 2004 14:30:51
Message: <40798edb$1@news.povray.org>
"Andrew C on Mozilla" <voi### [at] devnull> wrote in message
news:40797e9b@news.povray.org...
> Having spent most of today making this, I bet someone else has
already
> beat me to it...
>
> Hope y'all like it! ;-)

    Nice chocolate! If anything, a tad darker, maybe...

   ~Steve~


>
> Andrew @ home.
>


----------------------------------------------------------------------
----------


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From: Andrew C on Mozilla
Subject: Re: Happy Easter! (~200KB)
Date: 11 Apr 2004 15:01:00
Message: <407995ec@news.povray.org>
>>Having spent most of today making this, I bet someone else has
>>already beat me to it...
>>
>>Hope y'all like it! ;-)
> 
>     Nice chocolate! If anything, a tad darker, maybe...

Glad you like it. :-)

The big egg in the middle was actually supposed to be carved marble, 
but... I don't know... every time I tried to give it a marble texture it 
looked too lame. So I left it as mottled red. (I actually have a red 
marble egg - but without the crackle.)

BTW... POV-Ray's crackle{} texture is *perfect* for Easter! ;-)

Thanks.
Andrew @ home.


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From: Andrew C on Mozilla
Subject: Re: Happy Easter! (~200KB)
Date: 11 Apr 2004 15:04:55
Message: <407996d7$1@news.povray.org>
Forget to say...

Scene contains 4 frame level objects; 1 infinite.

Possible Rendering Error: Maximum trace level reached! If your scene 
contains black spots read more about the max_trace_level setting in the 
documentation!

Statistics for D:\Orphi\POVRay\Easter-2004\Easter-C2.pov,
Resolution 800 x 600
----------------------------------------------------------------------------
Pixels:          480000   Samples:         4955843   Smpls/Pxl: 10.32
Rays:          48266634   Saved:           2802057   Max Level: 5/5
----------------------------------------------------------------------------
Ray->Shape Intersection          Tests       Succeeded  Percentage
----------------------------------------------------------------------------
Plane                         83699413        34365798     41.06
Sphere                       113525724        53971177     47.54
Bounding Box                 164617800        83716302     50.85
Light Buffer                 167682177       122837996     73.26
Vista Buffer                  19353283        14045968     72.58
----------------------------------------------------------------------------
Calls to Noise:          242264074   Calls to DNoise:       98486860
----------------------------------------------------------------------------
Shadow Ray Tests:         73988974   Succeeded:             16953186
Reflected Rays:           23281653   Total Internal:         2809447
Refracted Rays:            8087913
Number of photons shot:       11941225
Surface photons stored:        4030182
Priority queue insert:       941491630
Priority queue remove:       427044258
Gather function called:       25521938
Gather radius expanded:          37123
----------------------------------------------------------------------------
Smallest Alloc:                 25 bytes   Largest:           327704
Peak memory used:         81109197 bytes
----------------------------------------------------------------------------
Time For Parse:    0 hours  0 minutes   2.0 seconds (2 seconds)
Time For Photon:   0 hours  8 minutes  37.0 seconds (517 seconds)
Time For Trace:    0 hours 40 minutes  10.0 seconds (2408 seconds)
     Total Time:    0 hours 48 minutes  47.0 seconds (2927 seconds)
----------------------------------------------------------------------------
CPU time used: kernel 13.49 seconds, user 2876.73 seconds, total 2890.22 
seconds

Render averaged 166.08 PPS over 480000 pixels


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From: Dan P
Subject: Re: Happy Easter! (~200KB)
Date: 11 Apr 2004 15:26:21
Message: <40799bdd$1@news.povray.org>
Andrew C on Mozilla wrote:

> Having spent most of today making this, I bet someone else has already 
> beat me to it...
> 
> Hope y'all like it! ;-)
> 
> Andrew @ home.

Mmmmnnn... hard-rock candy crackle eggs :-)
Very cool!

-- 
Respectfully,
Dan P
http://<broken link>


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From: Alain
Subject: Re: Happy Easter! (~200KB)
Date: 11 Apr 2004 15:28:57
Message: <40799c79$1@news.povray.org>
Andrew C on Mozilla nous apporta ses lumieres ainsi en ce 2004/04/11 
13:18... :

> Having spent most of today making this, I bet someone else has already 
> beat me to it...
>
> Hope y'all like it! ;-)
>
> Andrew @ home.
>
> ------------------------------------------------------------------------
>
Looks delicious!
I got one litle gripe though, normaly, one end of the eggs is flater 
than the other.

Alain


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From: Andrew C on Mozilla
Subject: Re: Happy Easter! (~200KB)
Date: 11 Apr 2004 16:28:40
Message: <4079aa78$1@news.povray.org>
> Looks delicious!

Thankies

> I got one litle gripe though, normaly, one end of the eggs is flater 
> than the other.

Indeed.

These eggs are nothing more than squashed spheres. I have no idea how to 
make an authentic egg shape. (But I imagine it would involve isosurfaces 
- and be very very slow!)

Mind you, if I were using a real isosurface, I would put *real* cracks 
on the egg - not this normal vector mumbo. ;-)

Andrew @ home.


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From: laurent artaud[AT]free fr
Subject: Re: Happy Easter! (~200KB)
Date: 12 Apr 2004 02:26:13
Message: <407a3685@news.povray.org>
> These eggs are nothing more than squashed spheres. I have no idea how to 
> make an authentic egg shape. (But I imagine it would involve isosurfaces 
> - and be very very slow!)

No need! Simply use CSG:

#declare bottom =
   intersection {
     sphere { 0, 1 }
     plane { y, 0}
   }

#declare top =
   difference {
     sphere {
       0, 1
       scale <1, 1.6, 1>
     }
     plane { y, 0 }
   }

#declare Egg =
   union {
     object { top }
     object { bottom }
   }

You just have to adjust the y scale factor in the top part to suit your 
needs.

Regards,

-- 
Laurent ARTAUD (lau### [at] freefr)


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