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From: Hugo Asm
Subject: 3 Plastic Balls
Date: 18 Dec 2003 04:50:52
Message: <3fe1787c@news.povray.org>
ssooOO?  What to do next? I'd like to try subsurface scattering - it's
typical for plastic (especially soft)... The balls are actually
icosahedrons, surface-displaced outside POV-Ray and imported as mesh2.

Regards,
Hugo


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From: Aaron Gillies
Subject: Re: 3 Plastic Balls
Date: 18 Dec 2003 05:10:44
Message: <3fe17d24$1@news.povray.org>
Very nice :)

Would you mind posting the code you used for the plastic
material?

Aaron


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From: Hugo Asm
Subject: Re: 3 Plastic Balls
Date: 18 Dec 2003 10:46:20
Message: <3fe1cbcc@news.povray.org>
> Would you mind posting the code you used for the plastic
> material?

Sure I could post the material but it's nothing special. The settings are
all default, except brilliance was increased, ambient turned off, and
variable reflection was used.

But I've been thinking about setting up a tutorial for POV-Ray users about
various aspects of lighting, since this is the key to great images. There
are a number of variables that interact with each other. The approch that I
use still isn't very common. Many "modern" POV-Ray users seem to have
problems with realistic lighting and maybe a tutorial would help. It's my
favourite subject these days, anyway.

Also modelling plays a role in this, of course. It's typical for plastic to
have rounded edges everywhere, like they melted in an oven.

Regards,
Hugo


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From: Jim Charter
Subject: Re: 3 Plastic Balls
Date: 18 Dec 2003 10:52:17
Message: <3fe1cd31$1@news.povray.org>
Hugo Asm wrote:

> use still isn't very common. Many "modern" POV-Ray users seem to have
> problems with realistic lighting and maybe a tutorial would help. 

Yes it would.


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From: Shay
Subject: Re: 3 Plastic Balls
Date: 18 Dec 2003 10:54:43
Message: <3fe1cdc3@news.povray.org>
"Hugo Asm" <hua### [at] post3teledk> wrote in message
news:3fe1787c@news.povray.org...

Nice looking, and you had to know that this was coming:

Got a wireframe?

 -Shay


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From: Dennis Miller
Subject: Re: 3 Plastic Balls
Date: 18 Dec 2003 13:33:34
Message: <3fe1f2fe$1@news.povray.org>
> But I've been thinking about setting up a tutorial for POV-Ray users about
various aspects of lighting ...


Yes, PLEASE!
D.
"Hugo Asm" <hua### [at] post3teledk> wrote in message
news:3fe1cbcc@news.povray.org...
> > Would you mind posting the code you used for the plastic
> > material?
>
> Sure I could post the material but it's nothing special. The settings are
> all default, except brilliance was increased, ambient turned off, and
> variable reflection was used.
>
 since this is the key to great images. There
> are a number of variables that interact with each other. The approch that
I
> use still isn't very common. Many "modern" POV-Ray users seem to have
> problems with realistic lighting and maybe a tutorial would help. It's my
> favourite subject these days, anyway.
>
> Also modelling plays a role in this, of course. It's typical for plastic
to
> have rounded edges everywhere, like they melted in an oven.
>
> Regards,
> Hugo
>
>


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From: Aaron Gillies
Subject: Re: 3 Plastic Balls
Date: 18 Dec 2003 20:51:58
Message: <3fe259be$1@news.povray.org>
> Sure I could post the material but it's nothing special. The settings are
> all default, except brilliance was increased, ambient turned off, and
> variable reflection was used.

Well, my attempts to do something similar have come out
poorly.  That is why I asked. :)

Aaron


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From: Hugo Asm
Subject: Re: 3 Plastic Balls
Date: 19 Dec 2003 08:42:50
Message: <3fe3005a@news.povray.org>
> Well, my attempts to do something similar have come out
> poorly.  That is why I asked. :)

I'll be glad to help.
I think a tutorial will be the best way.
Maybe before next year!  :o)

Regards,
Hugo


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From: Hugo Asm
Subject: Re: 3 Plastic Balls - wireframe ready
Date: 19 Dec 2003 10:51:43
Message: <3fe31e8f$1@news.povray.org>
> Nice looking, and you had to know that this was coming:
>
> Got a wireframe?

Hehe, of course. I used some triangle decimation but it's still a very dense
mesh. The wireframe is ready - filesize is about 500kb via email. Can I send
it to you directly?

Regards,
Hugo


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From: Shay
Subject: Re: 3 Plastic Balls - wireframe ready
Date: 19 Dec 2003 11:25:51
Message: <3fe3268f@news.povray.org>
"Hugo Asm" <hua### [at] post3teledk> wrote in message
news:3fe31e8f$1@news.povray.org...
|
| Hehe, of course. I used some triangle decimation but it's still a very
| dense mesh. The wireframe is ready - filesize is about 500kb via
email.
| Can I send it to you directly?

Absolutely. Send it to shay@=>nospam<=simcoparts.com

I coded a Pov version last night. I'm running a couple of tests here at
work to find a good looking function to use. Testing is a bit slow due
to the parse times. I might wait until I get home to post an image.

 -Shay


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