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This is probably too simple to be an IRTC entry, but I thought I'd share it.
It's a re-working of the archetypal rendered scene, in line with the current
IRTC topic. I left my chrome sphere outside too long and it corroded :)
This uses the same trick as in my animation: an isosurface with a couple of
pigment functions generating the rust. I might post the source at some point,
though I'm still working on this idea so it might turn into something much
better later on.
Questions? Comments?
Any suggestions on what I should do next with this scene?
Cheers,
--
Tek
http://www.evilsuperbrain.com
Post a reply to this message
Attachments:
Download 'isorust.jpg' (99 KB)
Preview of image 'isorust.jpg'
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Tek wrote:
> Questions? Comments?
> Any suggestions on what I should do next with this scene?
The reflective bits are way too shiny for the level of corrosion
of the piece...try a dull metallic texture.
Post a reply to this message
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But it has to be shiny otherwise it's not a chrome sphere on a checkered plane!
;)
Though actually chrome can rust sort of like that, the chrome bits on my car (a
1970's MG) have spots of rust and shiny bits. Admittedly nothing quite as
corroded or shiny as that, so I take your point.
--
Tek
http://www.evilsuperbrain.com
"Tim Cook" <z99### [at] bellsouthnet> wrote in message
news:3f8dccae@news.povray.org...
> Tek wrote:
> > Questions? Comments?
> > Any suggestions on what I should do next with this scene?
>
> The reflective bits are way too shiny for the level of corrosion
> of the piece...try a dull metallic texture.
>
Post a reply to this message
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"Tek" <tek### [at] evilsuperbraincom> wrote in news:3f8dcb91@news.povray.org:
> This is probably too simple to be an IRTC entry, but I thought I'd
> share it. It's a re-working of the archetypal rendered scene, in line
> with the current IRTC topic. I left my chrome sphere outside too long
> and it corroded :)
>
> This uses the same trick as in my animation: an isosurface with a
> couple of pigment functions generating the rust. I might post the
> source at some point, though I'm still working on this idea so it
> might turn into something much better later on.
>
> Questions? Comments?
> Any suggestions on what I should do next with this scene?
Tek, the rust colors seems to be too monochromatic.
Maybe you could let the rust colors vary from shades of brown
towards red, yellow and magenta.
Apart from the colors, I'm having a hard time convincing
myself that that metal would rust like that. Try to make it
look more like a kind of steel.
Tor Olav
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> Tek, the rust colors seems to be too monochromatic.
> Maybe you could let the rust colors vary from shades of brown
> towards red, yellow and magenta.
Yeah, it has a little variety but definitely not enough.
> Apart from the colors, I'm having a hard time convincing
> myself that that metal would rust like that. Try to make it
> look more like a kind of steel.
Well it's meant to look more like a chrome coating over some other metal. It's
adapted from the animation I posted to p.b.a which showed a painted ball
rusting, so the rust looks like it starts under the surface of the metal and
then breaks through, which isn't how it should rust. I hadn't really thought
much about that, I just changed the paint material to be chrome! :)
Good suggestions, thank you.
--
Tek
http://www.evilsuperbrain.com
Post a reply to this message
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Tek <tek### [at] evilsuperbraincom> wrote:
> Questions? Comments?
Looks good, but more like melting plastic coating than corrosion IMHO.
And the checkered plane badly needs +a0.0 +am2 :-)
Lutz-Peter
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> This uses the same trick as in my animation: an isosurface with a couple
of
> pigment functions generating the rust. I might post the source at some
point,
> though I'm still working on this idea so it might turn into something much
> better later on.
Great work. I look forward to see any improvements, but it's great IMHO as
it stands now.
> Questions? Comments?
> Any suggestions on what I should do next with this scene?
That's up to you, you are the artist... but if I may suggest something, let
your imagination run wild - there's a lot of premise in your techniques.
Regards,
Roberto
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Tek <tek### [at] evilsuperbraincom> wrote in message
news:3f8dd771$1@news.povray.org...
> Well it's meant to look more like a chrome coating over some other metal.
It's
> adapted from the animation I posted to p.b.a which showed a painted ball
> rusting, so the rust looks like it starts under the surface of the metal
and
> then breaks through, which isn't how it should rust. I hadn't really
thought
> much about that, I just changed the paint material to be chrome! :)
It is quite possible to have clean shiny chrome and rust too. You have it
right, that is what a bad plating job looks like. If the metal was corroded
before the plating was applied, and the corrosion was not completely cleaned
or removed first, then the plating will not bond correctly, and the rust
will start from under the surface.
For the IRTC, just extend the decay; corrode the plane too, eat away one
corner of the image itself and submit it as a decay(ed) entry... ;-)
RG
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Cool idea! And thanks for explaining how metal can corrode like that, I think I
understand now why bits of my car look that way!
--
Tek
http://www.evilsuperbrain.com
"gonzo" <rgo### [at] lansetcom> wrote in message news:3f8f0750@news.povray.org...
> Tek <tek### [at] evilsuperbraincom> wrote in message
> news:3f8dd771$1@news.povray.org...
> > Well it's meant to look more like a chrome coating over some other metal.
> It's
> > adapted from the animation I posted to p.b.a which showed a painted ball
> > rusting, so the rust looks like it starts under the surface of the metal
> and
> > then breaks through, which isn't how it should rust. I hadn't really
> thought
> > much about that, I just changed the paint material to be chrome! :)
>
>
> It is quite possible to have clean shiny chrome and rust too. You have it
> right, that is what a bad plating job looks like. If the metal was corroded
> before the plating was applied, and the corrosion was not completely cleaned
> or removed first, then the plating will not bond correctly, and the rust
> will start from under the surface.
>
> For the IRTC, just extend the decay; corrode the plane too, eat away one
> corner of the image itself and submit it as a decay(ed) entry... ;-)
>
> RG
>
>
>
>
Post a reply to this message
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