POV-Ray : Newsgroups : povray.binaries.images : MayaFur v1.0 Server Time
19 Nov 2024 22:20:51 EST (-0500)
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From: Doug Eichenberg
Subject: MayaFur v1.0
Date: 24 Aug 2003 11:05:49
Message: <3f48d44d@news.povray.org>
The MayaFur.inc file I have been working on is ready, and can be downloaded
here:

http://www.getinfo.net/douge/downloads.htm

Basically, it is a set of macros for POV that mimics the way fur is done in
Maya.  More info can be found in povray.news-submissions, but I wanted to
include a sample render here for those that haven't seen it.


--
Doug Eichenberg
www.getinfo.net/douge
dou### [at] nlsnet


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Attachments:
Download 'scraggleexample.jpg' (106 KB)

Preview of image 'scraggleexample.jpg'
scraggleexample.jpg


 

From: Rafal 'Raf256' Maj
Subject: Re: MayaFur v1.0
Date: 24 Aug 2003 12:09:46
Message: <Xns93E1B8B99DCE8raf256com@204.213.191.226>
dou### [at] nlsnet news:3f48d44d@news.povray.org

> The MayaFur.inc file I have been working on is ready, and can be
> downloaded here:
> http://www.getinfo.net/douge/downloads.htm
> Basically, it is a set of macros for POV that mimics the way fur is
> done in Maya.  More info can be found in povray.news-submissions, but
> I wanted to include a sample render here for those that haven't seen
> it. 

Very nice effect :) It is a mesh? Or union of splines? 
Does this fur take long to render?


-- 
#macro g(U,V)(.4*abs(sin(9*sqrt(pow(x-U,2)+pow(y-V,2))))*pow(1-min(1,(sqrt(
pow(x-U,2)+pow(y-V,2))*.3)),2)+.9)#end#macro p(c)#if(c>1)#local l=mod(c,100
);g(2*div(l,10)-8,2*mod(l,10)-8)*p(div(c,100))#else 1#end#end light_source{
y 2}sphere{z*20 9pigment{function{p(26252423)*p(36455644)*p(66656463)}}}//M


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From: Dennis Miller
Subject: Re: MayaFur v1.0
Date: 24 Aug 2003 14:16:38
Message: <3f490106$1@news.povray.org>
Bravo. Great stuff. Is that demo scene included in the zip archive?
thanks very much,
Dennis
"Doug Eichenberg" <dou### [at] nlsnet> wrote in message
news:3f48d44d@news.povray.org...
> The MayaFur.inc file I have been working on is ready, and can be
downloaded
> here:
>
> http://www.getinfo.net/douge/downloads.htm
>
> Basically, it is a set of macros for POV that mimics the way fur is done
in
> Maya.  More info can be found in povray.news-submissions, but I wanted to
> include a sample render here for those that haven't seen it.
>
>
> --
> Doug Eichenberg
> www.getinfo.net/douge
> dou### [at] nlsnet
>
>
>


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From: Doug Eichenberg
Subject: Re: MayaFur v1.0
Date: 24 Aug 2003 14:31:24
Message: <3f49047c@news.povray.org>
The fur itself is a mesh of smooth triangles.  The length of the rendering
time depends on what options you use... if you use triangle texture
interpolation, have 100,000+ hairs, and use radiosity, it can take quite a
while (I ran one for 3 days with TTI, radiosity, and 400,000+ hairs).  With
a standard POV texture it renders at the same speed as many of the grass
macros (like Gilles makegrass).

--
Doug Eichenberg
www.getinfo.net/douge
dou### [at] nlsnet


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From: Doug Eichenberg
Subject: Re: MayaFur v1.0
Date: 24 Aug 2003 14:31:24
Message: <3f49047c$2@news.povray.org>
I included a cat as the demo scene... more challenging to get the fur
coverage right.

--
Doug Eichenberg
www.getinfo.net/douge
dou### [at] nlsnet


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From: JC (Exether)
Subject: Re: MayaFur v1.0
Date: 25 Aug 2003 03:59:06
Message: <3f49c1ca@news.povray.org>
Wouaawww !!
Thanks for doing this great include !

JC

Doug Eichenberg wrote:
> The MayaFur.inc file I have been working on is ready, and can be downloaded
> here:
> 
> http://www.getinfo.net/douge/downloads.htm
> 
> Basically, it is a set of macros for POV that mimics the way fur is done in
> Maya.  More info can be found in povray.news-submissions, but I wanted to
> include a sample render here for those that haven't seen it.
> 
> 
> --
> Doug Eichenberg
> www.getinfo.net/douge
> dou### [at] nlsnet
> 
> 
>


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From: Doug Eichenberg
Subject: Re: MayaFur v1.0
Date: 25 Aug 2003 07:52:19
Message: <3f49f873$1@news.povray.org>
: )

--
Doug Eichenberg
www.getinfo.net/douge
dou### [at] nlsnet

> Wouaawww !!
> Thanks for doing this great include !
>
> JC
>
> Doug Eichenberg wrote:
> > The MayaFur.inc file I have been working on is ready, and can be
downloaded
> > here:
> >
> > http://www.getinfo.net/douge/downloads.htm
> >
> > Basically, it is a set of macros for POV that mimics the way fur is done
in
> > Maya.  More info can be found in povray.news-submissions, but I wanted
to
> > include a sample render here for those that haven't seen it.
> >
> >
> > --
> > Doug Eichenberg
> > www.getinfo.net/douge
> > dou### [at] nlsnet
> >
> >
> >
>


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From: Anonymous
Subject: Re: MayaFur v1.0
Date: 25 Aug 2003 16:02:11
Message: <3f4a6b43@news.povray.org>
"Doug Eichenberg" <dou### [at] nlsnet> wrote

> Basically, it is a set of macros for POV that mimics the way fur is done
in
> Maya.  More info can be found in povray.news-submissions, but I wanted to
> include a sample render here for those that haven't seen it.

The sample reminds me more of coral.


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From: Dennis Miller
Subject: Re: MayaFur v1.0
Date: 25 Aug 2003 17:19:34
Message: <3f4a7d66$1@news.povray.org>
Actually, I'd love to see the code for the scraggle example as I am very
interested in modeling Japanese textiles, and this could be a good start. Is
it available?
thanks,
D.
"Doug Eichenberg" <dou### [at] nlsnet> wrote in message
news:3f49047c$2@news.povray.org...
> I included a cat as the demo scene... more challenging to get the fur
> coverage right.
>
> --
> Doug Eichenberg
> www.getinfo.net/douge
> dou### [at] nlsnet
>
>


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From: Doug Eichenberg
Subject: Re: MayaFur v1.0
Date: 25 Aug 2003 18:23:35
Message: <3f4a8c67@news.povray.org>
I'll see if I can hunt it down, it might be on one of the other computers.

--
Doug Eichenberg
www.getinfo.net/douge
dou### [at] nlsnet
Dennis Miller <dhm### [at] comcastnet> wrote in message
news:3f4a7d66$1@news.povray.org...
> Actually, I'd love to see the code for the scraggle example as I am very
> interested in modeling Japanese textiles, and this could be a good start.
Is
> it available?
> thanks,
> D.
> "Doug Eichenberg" <dou### [at] nlsnet> wrote in message
> news:3f49047c$2@news.povray.org...
> > I included a cat as the demo scene... more challenging to get the fur
> > coverage right.
> >
> > --
> > Doug Eichenberg
> > www.getinfo.net/douge
> > dou### [at] nlsnet
> >
> >
>
>


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