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The fur itself is a mesh of smooth triangles. The length of the rendering
time depends on what options you use... if you use triangle texture
interpolation, have 100,000+ hairs, and use radiosity, it can take quite a
while (I ran one for 3 days with TTI, radiosity, and 400,000+ hairs). With
a standard POV texture it renders at the same speed as many of the grass
macros (like Gilles makegrass).
--
Doug Eichenberg
www.getinfo.net/douge
dou### [at] nls net
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