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I made some renderings of planet earth; color & topography.
Medium-resolution images at:
http://www.cip.physik.uni-muenchen.de/~wwieser/render/img/earth/
I'll make some high-res images but first would like to get some
comments.
Regards,
Wolfgang
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Wolfgang Wieser wrote:
> I'll make some high-res images but first would like to get some
> comments.
I want the full-planet DEM data and whatever you used to make it
into the actual bumpy earth. ^_^
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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> I want the full-planet DEM data and whatever you used to make it
> into the actual bumpy earth. ^_^
>
"I didn't post the source because the raw DEM data alone is 1.8 Giga" :)
I hope your inbox is large enough...
Wolfgang
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They look very nice!
Are the heights on a real scale? I saw Africa-Europe image and it seems to
me that the elevations are exagerated, but perhaps I have a wrong intuition.
Fernando.
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Wolfgang Wieser wrote:
>
> I made some renderings of planet earth; color & topography.
> Medium-resolution images at:
>
> http://www.cip.physik.uni-muenchen.de/~wwieser/render/img/earth/
>
> I'll make some high-res images but first would like to get some
> comments.
news://news.povray.org/3E89FD53.12F835E6%40gmx.de
http://news.povray.org/povray.binaries.images/31083/220908/#220908
:-)
I'm not sure how you render the 1/60 degree topography with 1/30 degree
color with only 600Mb memory - according to my calculations this would
take more.
I'd strongly reduce the height exaggeration (with 2 km grid 5x-10x should
give quite pleasant results)
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 17 Jun. 2003 _____./\/^>_*_<^\/\.______
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Wolfgang Wieser wrote:
> "I didn't post the source because the raw DEM data alone is 1.8 Giga" :)
> I hope your inbox is large enough...
O.o;;
Wow. I wonder how I could get my hands on that...
--
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------
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> I made some renderings of planet earth; color & topography.
> Medium-resolution images at:
>
> http://www.cip.physik.uni-muenchen.de/~wwieser/render/img/earth/
>
> I'll make some high-res images but first would like to get some
> comments.
It's very nice, but elevations are exaggerated, IMHO. A small tweak, I'm
sure.
Regards,
Roberto
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"Fernando Gonzalez del Cueto" <fgd### [at] hotmailcom> wrote
> They look very nice!
>
> Are the heights on a real scale? I saw Africa-Europe image and it seems to
> me that the elevations are exagerated, but perhaps I have a wrong
intuition.
You are right. With the correct scale, max elevation would be fraction of a
pixel at that resolution and thus rather imperceptible.
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Fernando Gonzalez del Cueto wrote:
> Are the heights on a real scale? I saw Africa-Europe image and it seems to
> me that the elevations are exagerated, but perhaps I have a wrong
> intuition.
>
As explained in the text above the images, the height (and the atmosphere)
is scaled by a factor of 30.
Otherwise Earth would be boringly flat ;)
Wolfgang
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Christoph Hormann wrote:
> news://news.povray.org/3E89FD53.12F835E6%40gmx.de
> http://news.povray.org/povray.binaries.images/31083/220908/#220908
>
> :-)
>
I know you did some similar things although I did not have the image
in memory very well. Gonna look at them again...
> I'm not sure how you render the 1/60 degree topography with 1/30 degree
> color with only 600Mb memory - according to my calculations this would
> take more.
>
Let's see:
Topo is 1/60 degree, hence 21600 x 10800 pixels, i.e. 222 mega-pixels.
Thus, I need 444 Mb of height data (it's 2 byte).
Adding 1/30 degree RGB color, 10800 x 5400 x 3 = 167 Mb
Together, that's 611 Mb.
POVRay actually uses 620 Mb VM (according to the kernel).
I wonder where I could habe failed to calculate that correctly ;)
> I'd strongly reduce the height exaggeration (with 2 km grid 5x-10x should
> give quite pleasant results)
>
Hmm... Maybe I'll give it a try.
My Mars images use height exaggeration of 10. But Mars has more
extreme topography.
http://www.cip.physik.uni-muenchen.de/~wwieser/render/img/mars/
(Take the 2048x1536 JPEG to see the craters.)
Wolfgang
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