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From: R  Suzuki
Subject: Isosurface : pattern functions
Date: 23 Dec 2001 09:15:14
Message: <3c25e6f2@news.povray.org>
I will post the source in p.t.s-f.

These functions would be useful for bricks and tiles.

R. Suzuki


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From: R  Suzuki
Subject: Isosurface : pattern functions-2
Date: 23 Dec 2001 09:26:53
Message: <3c25e9ad@news.povray.org>
Here is another example of pattern functions.

R. Suzuki


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From: JRG
Subject: Re: Isosurface : pattern functions
Date: 23 Dec 2001 10:41:21
Message: <3c25fb21@news.povray.org>
This looks absolutely great and useful. Thank you for sharing it.

--
Jonathan.

"R. Suzuki" <r-s### [at] aistgojp> ha scritto nel messaggio
news:3c25e6f2@news.povray.org...
> I will post the source in p.t.s-f.
>
> These functions would be useful for bricks and tiles.
>
> R. Suzuki
>


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From: Mick Hazelgrove
Subject: Re: Isosurface : pattern functions
Date: 24 Dec 2001 05:00:35
Message: <3c26fcc3@news.povray.org>
Wow! isosurfaces never cease to amaze me. Just wish my maths was better.
Thanks for sharing these, they will be very useful.
Mick


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From: Jaime Vives Piqueres
Subject: Re: Isosurface : pattern functions
Date: 24 Dec 2001 06:23:27
Message: <3c27102f@news.povray.org>
R. Suzuki wrote:

> These functions would be useful for bricks and tiles.

Your control over functions is simply amazing! I was also doing some 
decorative tests with functions, but more in my usual "muddling along" way. 

Indeed, I was doing it with height_fields: a lot faster and almost the same 
results for this kind of use. Or perhaps I'm worng?

-- 
Jaime Vives Piqueres

La Persistencia de la Ignorancia
http://www.ignorancia.org


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From: R  Suzuki
Subject: Re: Isosurface : pattern functions
Date: 24 Dec 2001 11:24:46
Message: <3c2756ce$1@news.povray.org>
"Jaime Vives Piqueres" wrote in message news:3c27102f@news.povray.org...
> Your control over functions is simply amazing! I was also doing some
> decorative tests with functions, but more in my usual "muddling along"
way.

Thanks for your comments.

> Indeed, I was doing it with height_fields: a lot faster and almost the
same
> results for this kind of use.

Yes, height_fields are faster.
But they need hf data (i.e. larger memory) and less flexible.
c.f. http://news.povray.org/3c0467e3@news.povray.org

R. Suzuki


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From: Grassblade
Subject: Re: Isosurface : pattern functions
Date: 9 Feb 2007 18:20:00
Message: <web.45cd00c014b89034d2eafd5e0@news.povray.org>
"R. Suzuki" <r-s### [at] aistgojp> wrote:
> I will post the source in p.t.s-f.
>
> These functions would be useful for bricks and tiles.
>
> R. Suzuki

I know this is five years old, but it's marvelous stuff. What's p.t.s-f.? I
have done a quick google search, but I haven't been able to find the source
files. Anybody have it?


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From: Jim Henderson
Subject: Re: Isosurface : pattern functions
Date: 9 Feb 2007 18:27:09
Message: <pan.2007.02.09.23.27.09.513475@nospam.com>
On Fri, 09 Feb 2007 18:16:16 -0500, Grassblade wrote:

> p.t.s-f.

povray.text.source-files

HTH.


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From: dlm
Subject: Re: Isosurface : pattern functions
Date: 10 Feb 2007 00:14:47
Message: <45cd54c7$1@news.povray.org>
>> p.t.s-f.
>
> povray.text.source-files
or
povray.text.scene-files
DLM


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From: Grassblade
Subject: Re: Isosurface : pattern functions
Date: 10 Feb 2007 06:50:01
Message: <web.45cdb05514b89034d2eafd5e0@news.povray.org>
"dlm" <me### [at] addressinvalid> wrote:
> >> p.t.s-f.
> >
> > povray.text.source-files
> or
> povray.text.scene-files
> DLM
OK, thanks, finally found it. It's odd that google didn't return any
relevant hit, though.


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