POV-Ray : Newsgroups : povray.binaries.images : pillars [45.7kb] Server Time
19 Nov 2024 18:06:34 EST (-0500)
  pillars [45.7kb] (Message 1 to 5 of 5)  
From: marabou
Subject: pillars [45.7kb]
Date: 12 Dec 2001 14:31:12
Message: <3c17b076@news.povray.org>
this is a modified version of the area light problem i had.
on a PII400 parsing time was 1:40min. rendering time of one line took 
1:58min on 640x480. therefore i cancelled it and went to a friend's 1ghz 
athlon. rendertime with radisoity and AA0.0 then: six hours and eight 
minutes. 
memory usage: ~105mb in peak.


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From: blessing
Subject: Re: pillars [45.7kb]
Date: 12 Dec 2001 23:35:30
Message: <3c183012@news.povray.org>
I absolutely love that!!
Would you mind sharing the soarce?
I'd like to render it for my background image.

Gary

marabou <not### [at] availableyet> wrote in message
news:3c17b076@news.povray.org...
>
> this is a modified version of the area light problem i had.
> on a PII400 parsing time was 1:40min. rendering time of one line took
> 1:58min on 640x480. therefore i cancelled it and went to a friend's 1ghz
> athlon. rendertime with radisoity and AA0.0 then: six hours and eight
> minutes.
> memory usage: ~105mb in peak.


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From: Nekar Xenos
Subject: Re: pillars [45.7kb]
Date: 13 Dec 2001 00:44:46
Message: <3c18404e@news.povray.org>
Great stuff! Could you by any chance be so kind as to post the source for the
bricks?

Thanks,

--
- Nekar

http://nekar_xenos.tripod.com/metanoia/

"marabou" <not### [at] availableyet> wrote in message news:3c17b076@news.povray.org...
>
> this is a modified version of the area light problem i had.
> on a PII400 parsing time was 1:40min. rendering time of one line took
> 1:58min on 640x480. therefore i cancelled it and went to a friend's 1ghz
> athlon. rendertime with radisoity and AA0.0 then: six hours and eight
> minutes.
> memory usage: ~105mb in peak.


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From: David Fontaine
Subject: Re: pillars [45.7kb]
Date: 13 Dec 2001 01:13:48
Message: <3C184800.D981481E@faricy.net>
marabou wrote:
> 
> on a PII400 parsing time was 1:40min. rendering time of one line took
> 1:58min on 640x480. therefore i cancelled it and went to a friend's 1ghz
> athlon. rendertime with radisoity and AA0.0 then: six hours and eight
> minutes.
> memory usage: ~105mb in peak.

I'm assuming it went into swap on your pc but not on the athlon, 'cause
that's a huge difference...

Looks Quakish to me, the color seems unnatural but otherwise it is
realistic I think.

-- 
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


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From: marabou
Subject: ?: pillars-code
Date: 13 Dec 2001 09:22:56
Message: <3c18b9bf@news.povray.org>
the bricks are superellipsoids only.

#local counter_h = 0;
#local counter_w = 0;
#while (counter_h <= numberofstones_height)
        #while (counter_w <= numberofstones_width)
                superellipsoid { +yourflavour+ }
                translate <(counter_w*width_ofonestone),0,
                        (counter_h*height_ofstone)>
                #local counter_w = counter_w + 1;
        #end //while2
        #local counter_w = 0;
        #local counter_h = counter_h + 1;
#end //while1

this would build a floor for you.
if you wish to make it a wall you can rotate the field on the x-axis with 
"rotate x*90". or/and translate this field to a place where it fits best.

good luck.


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