the bricks are superellipsoids only.
#local counter_h = 0;
#local counter_w = 0;
#while (counter_h <= numberofstones_height)
#while (counter_w <= numberofstones_width)
superellipsoid { +yourflavour+ }
translate <(counter_w*width_ofonestone),0,
(counter_h*height_ofstone)>
#local counter_w = counter_w + 1;
#end //while2
#local counter_w = 0;
#local counter_h = counter_h + 1;
#end //while1
this would build a floor for you.
if you wish to make it a wall you can rotate the field on the x-axis with
"rotate x*90". or/and translate this field to a place where it fits best.
good luck.
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