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Hi, I've almost finished my brick wall prototype...
I think I just need to add texturing to the bricks so that the filling
between the bricks is of different color...
Also, there is a slight bug at the corner, but I think I'll leave it
that way for a moment...
What do you think?
--
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
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Attachments:
Download 'brickwall.smallsquare.jpg' (167 KB)
Preview of image 'brickwall.smallsquare.jpg'
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> Also, there is a slight bug at the corner, but I think I'll leave it
> that way for a moment...
I just found a way to fix the problem; though I don't think it's a
specially good way, it's just perfect for this kind of brick, it might
not work properly with other kinds of brick...
--
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
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Xilo Musimene <xil### [at] hotpopcom> wrote in message
news:3EF### [at] hotpopcom...
> Hi, I've almost finished my brick wall prototype...
>
> I think I just need to add texturing to the bricks so that the filling
> between the bricks is of different color...
You are using a heightfield?
Try a union with another heightfield for the mortar. I just did that for my
wall heightfield macro and it looks great.
Not only can I have separate textures for bricks and mortar, but by changing
the relative size of the two heightfields the tiling is much less noticable.
RG
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"Xilo Musimene" <xil### [at] hotpopcom> wrote in message
news:3EF### [at] hotpopcom...
The edges look very wavy.
http://news.povray.org/povray.binaries.images/32032/?ttop=32188&toff=50
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> You are using a heightfield?> Try a union with another heightfield for the mortar.
I just did that for my
> wall heightfield macro and it looks great.
> Not only can I have separate textures for bricks and mortar, but by changing
> the relative size of the two heightfields the tiling is much less noticable.
Yes, that seems easy enough! I should have it done within a few days!
Thanks,
Xilo
--
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
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> The edges look very wavy.
Do you mean the shape of the bricks? Yea, the bricks are wavy, I can
make any kind of brick, but that's the one I rendered... I'll try to
make a square type of brick with slightly round edges next time...
Xilo
--
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
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From: JC (Exether)
Subject: Re: Brick wall [WIP, almost finished] (167k)
Date: 24 Jun 2003 02:41:28
Message: <3EF7F293.6030600@spam.fr>
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You can even do a single hf combining several ones with more complex
math functions (max and conditional functions) to generate height field
and according color map. I'm currently also trying to generate a sort of
finish map image.
I post an image of a wall I've made for my next IRTC, I'll post the code
at the same time as my image. You can see that I have more troubles than
you with the corner. :-)
JC
gonzo wrote:
> Xilo Musimene <xil### [at] hotpopcom> wrote in message
> news:3EF### [at] hotpopcom...
>
>>Hi, I've almost finished my brick wall prototype...
>>
>>I think I just need to add texturing to the bricks so that the filling
>>between the bricks is of different color...
>
>
>
> You are using a heightfield?
> Try a union with another heightfield for the mortar. I just did that for my
> wall heightfield macro and it looks great.
> Not only can I have separate textures for bricks and mortar, but by changing
> the relative size of the two heightfields the tiling is much less noticable.
>
> RG
>
>
Post a reply to this message
Attachments:
Download 'wall_hf.jpg' (102 KB)
Preview of image 'wall_hf.jpg'
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JC (Exether) wrote:
> You can even do a single hf combining several ones with more complex
> math functions (max and conditional functions) to generate height field
> and according color map. I'm currently also trying to generate a sort of
> finish map image.
That's what I'll try to do...
Thanks,
Xilo
--
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/
Post a reply to this message
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