I always wanted to have full control on cloud shape.
So I came up with this very simple technique. It was
built from simple mesh element (see the second image)
and is very similar to 'stacked planes' technique.
Rendering time 3 seconds and it looks the same way in
any resolution. The source is in p.b.s.-f.
It's waiting for somebody who can make macro from it :)
That mesh element could be placed on different curves
(splines) to make plump cloud(s) :)
Gena.
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Preview of image 'clouds1.jpg'
Preview of image 'clouds2.jpg'
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