POV-Ray : Newsgroups : povray.binaries.images : Re: POV vs. Polyray and Colors: I feel nitpicky tonight! :o) (800kbu) Server Time
19 Nov 2024 07:33:00 EST (-0500)
  Re: POV vs. Polyray and Colors: I feel nitpicky tonight! :o) (800kbu) (Message 1 to 9 of 9)  
From: Xplo Eristotle
Subject: Re: POV vs. Polyray and Colors: I feel nitpicky tonight! :o) (800kbu)
Date: 11 Jan 2002 03:13:24
Message: <3C3E9EBA.2A0D8C41@unforgettable.com>
Dearmad wrote:
> 
> What has always bugged me about POV and is pretty clearly evident
> in the images below is the richness of colors gained in POL that
> is lost and flattened in POV.  I've seen this in almost every
> image in the IRTC when I look at POV vs. almost any other
> renderer.

Call me a madman, but the only significant difference I can see is the
color of her hair and the shading on her head, and to be honest, I
prefer the POV-Ray version.

Also, GEEZ, if you must be lossless, use PNG or something next time! I
thought my modem was gonna have a stroke! X_x

-Xplo


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From: Hugo
Subject: Re: POV vs. Polyray and Colors: I feel nitpicky tonight! :o) (800kbu)
Date: 11 Jan 2002 07:34:11
Message: <3c3edbc3$1@news.povray.org>
As I saw your pictures, I said to myself  "it's the ambient light".. But I
assume you DO know that POV's ambient light is 0.1 by default? It could also
be a matter of assumed_gamma in global_settings.. You don't mention this in
your post.. Have you taken it into mind?


Regards,
Hugo


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From: Zeger Knaepen
Subject: Re: POV vs. Polyray and Colors: I feel nitpicky tonight! :o) (800kbu)
Date: 11 Jan 2002 08:28:37
Message: <3c3ee885@news.povray.org>
I attached the difference between the POV-Ray version and the PolyRay version.  The
biggest difference between them seems to be that the used PolyRay camera had a wider
viewing angle than the POV-Ray camera.
And for the differences in the colors: maybe if you increase the brilliance and
decrease
the ambient values of the POV-Ray version, it'll be more like the PolyRay version...

cu!
--
camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local C=0
;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local C=C+1
;#end#end L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
<.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK http://www.povplace.be.tf


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Attachments:
Download 'difference_pov-poly.jpg' (36 KB)

Preview of image 'difference_pov-poly.jpg'
difference_pov-poly.jpg


 

From: Tim Riley
Subject: Re: POV vs. Polyray and Colors: I feel nitpicky tonight! :o) (800kbu)
Date: 11 Jan 2002 13:50:15
Message: <3C3F33E8.277B901B@its.bldrdoc.gov>
I felt that the polyray image was "fuzzier" than the povray one and the
difference bears that out; the differences are at the boundaries/borders.
What anti-aliasing settings were used in both? Does it make a difference?


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From: Dayv
Subject: Re: POV vs. Polyray and Colors: I feel nitpicky tonight! :o) (800kbu)
Date: 11 Jan 2002 15:59:30
Message: <3c3f5232@news.povray.org>
Obviously there is a color difference between the two... but to my naked
eye, I can't see the difference between the 6114 colors vs the 6787 colors.
Maybe it's just me...

As for the image of the difference between the two...looks kinda cool to me!
-dayv

"Zeger Knaepen" <zeg### [at] studentkuleuvenacbe> wrote in message
news:3c3ee885@news.povray.org...
> I attached the difference between the POV-Ray version and the PolyRay
version.  The
> biggest difference between them seems to be that the used PolyRay camera
had a wider
> viewing angle than the POV-Ray camera.
> And for the differences in the colors: maybe if you increase the
brilliance and decrease
> the ambient values of the POV-Ray version, it'll be more like the PolyRay
version...
>
> cu!
> --
> camera{location-z*3}#macro G(b,e)b+(e-b)*(C/50)#end#macro L(b,e,k,l)#local
C=0
> ;#while(C<50)sphere{G(b,e),.1pigment{rgb G(k,l)}finish{ambient 1}}#local
C=C+1
> ;#end#end
L(y-x,y,x,x+y)L(y,-x-y,x+y,y)L(-x-y,-y,y,y+z)L(-y,y,y+z,x+y)L(0,x+y,
> <.5,1,.5>,x)L(0,x-y,<.5,1,.5>,x)               // ZK
http://www.povplace.be.tf
>
>
>


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From: Steve
Subject: Re: POV vs. Polyray and Colors: I feel nitpicky tonight! :o) (800kbu)
Date: 11 Jan 2002 19:24:49
Message: <slrna3uvr2.qa3.steve@zero-pps.localdomain>
On Thu, 10 Jan 2002 21:27:12 -0800, Dearmad wrote:

>Ok I finally got around to doing this using MORAY v3.1 which was
>the last version that would output to both POV and POLYRAY.  What
>is it I did?  A comparison between identical scenes and
>renderers.  Used POL v1.8 and the POV that's the latest official
>one from the site (as of today).

Over 800K thanks. 

--
Cheers
Steve              email mailto:ste### [at] zeroppsuklinuxnet

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.zeropps.uklinux.net/

or  http://start.at/zero-pps

 12:06am  up 95 days, 15:55,  1 user,  load average: 1.06, 1.04, 1.01


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From: Dearmad
Subject: Re: POV vs. Polyray and Colors: I feel nitpicky tonight! :o) (800kbu)
Date: 11 Jan 2002 21:53:07
Message: <3C3FA673.E94E94F3@applesnake.net>
this "differences" image does miss the color diffs- the ratios in
the red are different.

yeah I know ambient is 0.1 in POV and I took some pains to double
check as many identical numbers existed in the textures as
possible.

I can't explain the camera difference at all- the numbers ARE
exactly the same- difference in how the raytracers interpret that
I guess... odd...

thanks for the interesting image here though- some good
information.

-peter
-- 
Current obsession: "Ballet pour ma fille."
http://www.applesnake.net


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From: Dearmad
Subject: Re: POV vs. Polyray and Colors: I feel nitpicky tonight! :o) (800kbu)
Date: 11 Jan 2002 21:54:26
Message: <3C3FA6C1.FAFD8493@applesnake.net>
Xplo Eristotle wrote:
> 
> Dearmad wrote:
> >
> > What has always bugged me about POV and is pretty clearly evident
> > in the images below is the richness of colors gained in POL that
> > is lost and flattened in POV.  I've seen this in almost every
> > image in the IRTC when I look at POV vs. almost any other
> > renderer.
> 
> Call me a madman, but the only significant difference I can see is the
> color of her hair and the shading on her head, and to be honest, I
> prefer the POV-Ray version.

Color wise you prefered it?  Geometry wise too though?  I'm
wondering why POV was so snippy about the bezier patches- both
images are exports in that area from MORAY...

> 
> Also, GEEZ, if you must be lossless, use PNG or something next time! I
> thought my modem was gonna have a stroke! X_x

Agh, I didn't think about PNG as a possible- and having DSL has
spoiled me... but I DID warn you in the header! :oO

-peter
-- 
Current obsession: "Ballet pour ma fille."
http://www.applesnake.net


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From: Dearmad
Subject: Re: POV vs. Polyray and Colors: I feel nitpicky tonight! :o) (800kbu)
Date: 11 Jan 2002 21:57:59
Message: <3C3FA796.99F290D0@applesnake.net>
Tim Riley wrote:
> 
> I felt that the polyray image was "fuzzier" than the povray one and the
> difference bears that out; the differences are at the boundaries/borders.
> What anti-aliasing settings were used in both? Does it make a difference?

Hm... the aliasing shouldn't have gone as far as the differences
image said it did... should it?  I think the "differences" image
needs to be defined, differences in colors? intensities?
saturation? what?

yeah that would make a difference for edges between colors, but
no- the differences are NOT all at the boundaries, the R/G ratio
to her ENTIRE hair is about a constant 4 vs. 3, that is a large
difference in interpreting what the color fo red ought to look
like between raytracers.

-peter
-- 
Current obsession: "Ballet pour ma fille."
http://www.applesnake.net


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