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"Bald Eagle" <cre### [at] netscapenet> wrote:
> "Chris R" <car### [at] comcastnet> wrote:
> > "Chris R" <car### [at] comcastnet> wrote:
> > > Close-up view of a scene I am working on of a bocce court.
>
>
> > Here's the wider view. Still working on some details.
>
>
> That wood texture you made looks fantastic!
> Especially the dents, cracks, and growth rings with the rough end-grain.
>
> You do some nice work.
>
> -BE
Thanks! I do a lot of scenes with rough wood, so I've developed quite a few
techniques. This one was a lot of fiddling with pigment functions to put the
dents in logical places.
One of the things that really helps with this is having a version of
f_rounded_box that more accurately returns the distance of a point from the
surface of the box. That allows me to simply add/subtract other pigment
functions with a depth I can model to the shape function in the isosurface.
It's much slower than the built-in f_rounded_box, but gives more controllable
results.
-- Chris R
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