POV-Ray : Newsgroups : povray.binaries.images : Mining operations in a new future world : Re: Mining operations in a new future world Server Time: 25 Jun 2019 19:34:41 GMT
  Re: Mining operations in a new future world  
From: Hj  Malthaner
Date: 10 May 2019 22:31:58
On 5/10/19 4:09 AM, Hj. Malthaner wrote:
> On 5/9/19 11:25 PM, Bald Eagle wrote:

>> Envision your story and make it your own.  :)
> I hope. Today I finished a first version. Still needs some work, there 
> should be something going between the mining ship and the excavator. But 
> it's late, local time, and I need some sleep. More work coming soon.

The former version had a serious problem. How to get those excavators 
out of the ship and back into it?

For daughter ships, shuttles and such it is no issue if the hangar bay 
is quite a bit above the ground, but these are tracked vehicles ...

I tried a ramp. It didn't look good and it begged the question where in 
the ships body the ramp is stored itself.

I was considering a crane or an elevator, but that didn't convince me 

I eventually made the side of the ship flat so part of the ships wall 
can serve as ramp if lowered. It breaks the otherwise round ship design 
though. This clearly needs more work, but at least technically it should 
work and also help all other wheeled or tracked vehicles to leave and 
enter the ship.

I think the concept needs a second (or more ships) which act as 
transporters while this one houses the machinery and processing 
facilities. Must see ...

Some of my PovRay works:

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