POV-Ray : Newsgroups : povray.binaries.animations : Quintoped Server Time: 23 Sep 2017 16:29:55 GMT
  Quintoped (Message 11 to 12 of 12)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Rune
Subject: Re: Quintoped
Date: 21 Oct 2001 13:38:12
Message: <3bd2cfc4@news.povray.org>
"Warp" wrote:
> I think the movement is suprisingly natural (although
> I suppose that the algorithm is quite simple).

I'm not sure if you mean for this quintuped only or if you also mean for the
biped I posted earlier. (I don't think the biped walks very realistically.)
Anyway, they use the same algorithm. The movement from one step location to
another is very simple right now - just some simple sin() functions.

The difficult part if to find the step locations and times in the first
place, and to set up correctly the code so it moves the right feet between
the right locations and the right times.

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


Post a reply to this message

From: Christoph Hormann
Subject: Re: Quintoped
Date: 21 Oct 2001 16:35:23
Message: <3BD2F8F3.E012D487@gmx.de>
Weird.

<looking down and checking whether his chair is still having all it's 5
feet on the ground>

I think a lot of those walking synchronously across a plane would look
nice.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2008 Persistence of Vision Raytracer Pty. Ltd.