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"Kenneth" <kdw### [at] gmail com> wrote:
> The sine-wave traveling through the letters has be intrigued. If the letters are
> just CSG objects, how did you 'squash and stretch' them? My guess would be:
> using functions for initially creating the (many?) 'simple' object shapes, then
> adding an animated sine function on top of that. OR, by 'slicing' CSG objects
> into lots of thin sections, and maybe scaling the slices in x using the various
> phases of a sine function?
Very good question, Brother Kenneth.
Having gone through all of Dave's Bordered Characters (BC)code, I can say that
he could - and would - move a mountain using only a teaspoon. However, I think
all of that is pretty complicated and would require a full reworking of the BC
code to pull off.
So, I'm gonna guess that it's a very skillfully applied transform matrix.
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