POV-Ray : Newsgroups : povray.beta-test : How to Unexpire POV Ray Beta Server Time
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From: Mitchell Waite
Subject: How to Unexpire POV Ray Beta
Date: 16 Jan 2002 02:56:54
Message: <3c453246@news.povray.org>
For some reason the Pov Ray Gods have decided its okay to expire the current
beta without putting up a new one, perhaps they enjoy having us get hooked
on its features than taking them away <grin>. But here is a way around it.
Just set your clock back to Jan 14th, start the program, and reset the clock
to today's date. As long as you don't quit the program that will work.
Hopefully these so called programming mavens will see the harm they are
doing and reset the beta's timer so it will expire when they finally have
something suitable to post.


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From:
Subject: Re: How to Unexpire POV Ray Beta
Date: 16 Jan 2002 03:26:52
Message: <clda4u8ke0tv1uvh490vuhmvpg5f3kkuad@4ax.com>
On Tue, 15 Jan 2002 23:58:43 -0800, "Mitchell Waite" <mit### [at] dnaicom> wrote:
> For some reason the Pov Ray Gods have decided its okay to expire the current
> beta without putting up a new one

I wonder: You appear after few years, You don't know what is IRTC, You expect
something from beta-version which can be non-stable, non-working version and you
want write book about POV ? Followup-To povray.general.

> Just set your clock back to Jan 14th, start the program, and reset the clock
> to today's date.

AFAIK everybody know this. Wrong expiration date can be a bug as many things in
betas. Why are You thinking it was intentional.

ABX


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From: Ron Parker
Subject: Re: How to Unexpire POV Ray Beta
Date: 16 Jan 2002 08:14:22
Message: <slrna4av5f.nra.ron.parker@fwi.com>
On Tue, 15 Jan 2002 23:58:43 -0800, Mitchell Waite wrote:
> on its features than taking them away <grin>. But here is a way around it.
> Just set your clock back to Jan 14th, start the program, and reset the clock

Kids these days.  Why, just a few weeks ago when my old beta 6 expired, I
fired up SoftICE and took out the date-check code altogether.  Uphill, both
ways.  Tell kids today that you can actually hex-edit code to remove the
date checks and they won't believe a word of it.

Then I woke up and FTP'd my latest development version from home.

Because using a beta after its expiration date is just stupid.  You can
get trichinosis or salmonella or something that way.

-- 
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbf 1}hollow interior{media{emission 3-T}}}#end 
Z(-x-x.2x)camera{location z*-10rotate x*90normal{bumps.02scale.05}}


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From: Fabien Mosen
Subject: Re: How to Unexpire POV Ray Beta
Date: 16 Jan 2002 13:43:17
Message: <3C45C935.9000704@skynet.be>
Mitchell Waite wrote:

> But here is a way around it.
> Just set your clock back to Jan 14th, start the program, and reset the clock
> to today's date. As long as you don't quit the program that will work.


What an amazing discovery.  I would never have thought about
doing that.  Really.

Fabien.


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From: Thorsten Froehlich
Subject: Re: How to Unexpire POV Ray Beta
Date: 16 Jan 2002 15:19:41
Message: <3c45e05d@news.povray.org>
In article <3c453246@news.povray.org> , "Mitchell Waite" <mit### [at] dnaicom>
wrote:

> Just set your clock back to Jan 14th, start the program, and reset the clock
> to today's date. As long as you don't quit the program that will work.
> Hopefully these so called programming mavens will see the harm they are
> doing and reset the beta's timer so it will expire when they finally have
> something suitable to post.

Thanks for the bug report.  It will be fixed in the next beta.

    Thorsten

____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg

I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org


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From: Slime
Subject: Re: How to Unexpire POV Ray Beta
Date: 16 Jan 2002 15:42:39
Message: <3c45e5bf$1@news.povray.org>
> Thanks for the bug report.  It will be fixed in the next beta.

Wait! He didn't give any info about his operating system or processor and
all that! You can't call it a bug report! Besides, it wasn't confirmed.

=)

- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]


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From: Fabien Mosen
Subject: Re: How to Unexpire POV Ray Beta
Date: 16 Jan 2002 15:46:04
Message: <3C45E600.1000609@skynet.be>
Thorsten Froehlich wrote:

> Thanks for the bug report.  It will be fixed in the next beta.


Please don't do a regrettable thing in reply to a single
misunderstanding person...

Fabien.


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From: Thorsten Froehlich
Subject: Re: How to Unexpire POV Ray Beta
Date: 16 Jan 2002 16:12:40
Message: <3c45ecc8@news.povray.org>
In article <3c45e5bf$1@news.povray.org> , "Slime" <noo### [at] hotmailcom> 
wrote:
>> Thanks for the bug report.  It will be fixed in the next beta.
>
> Wait! He didn't give any info about his operating system or processor and
> all that! You can't call it a bug report! Besides, it wasn't confirmed.

Oh, I could reproduce it on my Mac!  So it will be fixed in the next beta.
I had to make the code a bit harder to reverse engineer anyway so simple
patches like Ron uses for Windows won't work either...

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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From: Thorsten Froehlich
Subject: Re: How to Unexpire POV Ray Beta
Date: 16 Jan 2002 16:13:53
Message: <3c45ed11$1@news.povray.org>
In article <3C4### [at] skynetbe> , Fabien Mosen 
<fab### [at] skynetbe>  wrote:

> Please don't do a regrettable thing in reply to a single
> misunderstanding person...

It will of course only stop after the render is complete, just like the Unix
version does.

    Thorsten


____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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From: Ron Parker
Subject: Re: How to Unexpire POV Ray Beta
Date: 16 Jan 2002 16:28:43
Message: <slrna4bs4e.6ld.ron.parker@fwi.com>
On Wed, 16 Jan 2002 22:12:38 +0100, Thorsten Froehlich wrote:
> In article <3c45e5bf$1@news.povray.org> , "Slime" <noo### [at] hotmailcom> 
> wrote:
>>> Thanks for the bug report.  It will be fixed in the next beta.
>>
>> Wait! He didn't give any info about his operating system or processor and
>> all that! You can't call it a bug report! Besides, it wasn't confirmed.
> 
> Oh, I could reproduce it on my Mac!  So it will be fixed in the next beta.
> I had to make the code a bit harder to reverse engineer anyway so simple
> patches like Ron uses for Windows won't work either...

Good luck. :)

-- 
#macro R(L P)sphere{L F}cylinder{L P F}#end#macro P(V)merge{R(z+a z)R(-z a-z)R(a
-z-z-z a+z)torus{1F clipped_by{plane{a 0}}}translate V}#end#macro Z(a F T)merge{
P(z+a)P(z-a)R(-z-z-x a)pigment{rgbf 1}hollow interior{media{emission 3-T}}}#end 
Z(-x-x.2x)camera{location z*-10rotate x*90normal{bumps.02scale.05}}


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