POV-Ray : Newsgroups : povray.beta-test : SSE2 or non-SSE2? beta 29 put SSE2 Server Time
28 Jul 2024 18:23:20 EDT (-0400)
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From: Warp
Subject: Re: SSE2 or non-SSE2? beta 29 put SSE2
Date: 13 Oct 2008 09:26:48
Message: <48f34c98@news.povray.org>
Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> The check is done by calling a windows system information function that asks if
> SSE2 is available. So either that call is not being done properly, or Windows
> says it has SSE when it doesn't.

  Perhaps the installer could show the user the selections it has made and
allow the user to change them if they are wrong for some reason?

-- 
                                                          - Warp


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From: Chris Cason
Subject: Re: SSE2 or non-SSE2? beta 29 put SSE2
Date: 14 Oct 2008 06:43:01
Message: <48f477b5$1@news.povray.org>
Warp wrote:
> Chris Cason <del### [at] deletethistoopovrayorg> wrote:
>> The check is done by calling a windows system information function that asks if
>> SSE2 is available. So either that call is not being done properly, or Windows
>> says it has SSE when it doesn't.
> 
>   Perhaps the installer could show the user the selections it has made and
> allow the user to change them if they are wrong for some reason?

This is a good idea, I'll see if I can add that without making things too
confusing.

-- Chris


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From: Chris Cason
Subject: Re: SSE2 or non-SSE2? beta 29 put SSE2
Date: 18 Oct 2008 11:41:14
Message: <48fa039a$1@news.povray.org>
Tim Attwood wrote:
> On my system the installer selected SSE2 which is unavailable,
> so the shortcut crashed. How is it doing the query to check?

I discovered a fault in the installer that would cause this. I've updated
it on the website.

thanks for the report,

-- Chris


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From: Saul Luizaga
Subject: Re: SSE2 or non-SSE2? beta 29 put SSE2
Date: 27 Mar 2009 08:21:58
Message: <49ccc4e6@news.povray.org>
I read some time ago that the POV-Team was using a donated Intel VC++ 
package to compile POV-Ray, is this still true?

Regards.


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From: Saul Luizaga
Subject: Re: SSE2 or non-SSE2? beta 29 put SSE2
Date: 27 Mar 2009 08:26:25
Message: <49ccc5f1@news.povray.org>
Forgot to ask: Any AMD CPUs support? If VC++ is used obviously wont be any.


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From: Saul Luizaga
Subject: Re: SSE2 or non-SSE2? beta 29 put SSE2
Date: 27 Mar 2009 09:34:57
Message: <49ccd601$1@news.povray.org>
Saul Luizaga wrote:
> Forgot to ask: Any AMD CPUs support? If VC++ is used obviously wont be any.
Intel VC++ I meant


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From: Chambers
Subject: Re: SSE2 or non-SSE2? beta 29 put SSE2
Date: 27 Mar 2009 13:13:32
Message: <49cd093c$1@news.povray.org>
On 3/27/2009 6:36 AM, Saul Luizaga wrote:
> Saul Luizaga wrote:
>> Forgot to ask: Any AMD CPUs support? If VC++ is used obviously wont be
>> any.
> Intel VC++ I meant

VC++ is Visual C++, which is owned by MS.

The Intel C Compiler is ICC.

The current beta is compiled with MSVC8 (VC2005, I believe).

And Intel and AMD chips actually both support most of the same 
instruction sets, so that's really not a problem.

-- 
...Chambers
www.pacificwebguy.com


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From: clipka
Subject: Re: SSE2 or non-SSE2? beta 29 put SSE2
Date: 27 Mar 2009 13:45:00
Message: <web.49cd0f8d6bf26b3208afb30@news.povray.org>
Saul Luizaga <sau### [at] netscapenet> wrote:
> Forgot to ask: Any AMD CPUs support? If VC++ is used obviously wont be any.

With Intel's 64-bit stuff on non-Itanium processors being a copy of AMD's 64-bit
x86 extensions, there's no need to worry about lack of AMD CPU support.


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From: Warp
Subject: Re: SSE2 or non-SSE2? beta 29 put SSE2
Date: 27 Mar 2009 16:07:03
Message: <49cd31e7@news.povray.org>
Saul Luizaga <sau### [at] netscapenet> wrote:
> I read some time ago that the POV-Team was using a donated Intel VC++ 
> package to compile POV-Ray, is this still true?

  There's no such a thing as "Intel VC++". There is a "MS VC++" and there's
an Intel C++ compiler. Are you referring to the latter?

-- 
                                                          - Warp


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From: Saul Luizaga
Subject: Re: SSE2 or non-SSE2? beta 29 put SSE2
Date: 2 Apr 2009 11:26:23
Message: <49d4d91f$1@news.povray.org>
Warp wrote:
> Saul Luizaga <sau### [at] netscapenet> wrote:
>> I read some time ago that the POV-Team was using a donated Intel VC++ 
>> package to compile POV-Ray, is this still true?
> 
>   There's no such a thing as "Intel VC++". There is a "MS VC++" and there's
> an Intel C++ compiler. Are you referring to the latter?
> 
I'll answer all here.

Yes I was referring to the latter, my mistake, I read on an very old 
post that The POV-Team had licensed for free a C compiler to make the 
official releases of POV-Ray AND Intel has said that WILL NOT support 
any AMD features since they are competence and that they copy Intel 
stuff and not the other way around, of course this is a lot of bull... 
but since you say now is MSVC++ then would be great to include 
extensions, in the parts where they fit to accelerate IDE and rendering, 
because AMD have at some point different extensions than Intel and maybe 
  more useulf in certain parts of the code, IMO would be a mistake not 
to use a compiler that wont take advantage of those extensions.


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