POV-Ray : Newsgroups : povray.beta-test : 3.6 is much faster than 3.5 Server Time
1 Nov 2024 05:21:13 EDT (-0400)
  3.6 is much faster than 3.5 (Message 1 to 6 of 6)  
From: Mick Hazelgrove
Subject: 3.6 is much faster than 3.5
Date: 1 Feb 2004 07:06:52
Message: <401cebdc@news.povray.org>
My just posted pic WIP LocalScene took 25 hours to render with 3.5 and 18
with 3.6 Wow

Mick


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From: Warp
Subject: Re: 3.6 is much faster than 3.5
Date: 1 Feb 2004 09:42:17
Message: <401d1049@news.povray.org>
Mick Hazelgrove <mic### [at] mhazelgrovefsnetcouk> wrote:
> My just posted pic WIP LocalScene took 25 hours to render with 3.5 and 18
> with 3.6 Wow

  We will look into this problem and fix it as soon as possible.

  PS: ;)

  PS2: Are you 100% sure all the settings were the same and the images
generated by both versions are practically identical? (There might be
very minor differences due to jittering etc, but I mean in general.)
  It's just that I didn't know 3.6 was this much more optimized than 3.5
(if it is, then great thing, of course).

-- 
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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From: Michael Raiford
Subject: Re: 3.6 is much faster than 3.5
Date: 1 Feb 2004 10:55:14
Message: <401d2162$1@news.povray.org>
I've noticed photons are much faster in 3.6, but in general, scenes tend to
render slightly slower. Looking at the tag line, I would imagine that this
has a lot to do with the fact that it is not the intel build on the beta,
but the VC++ build, which, with my processor disables the SSE2 noise
functions (this slowed the benchmark by approx. 3-4mins).

"Warp" <war### [at] tagpovrayorg> wrote in message
news:401d1049@news.povray.org...
> Mick Hazelgrove <mic### [at] mhazelgrovefsnetcouk> wrote:
> > My just posted pic WIP LocalScene took 25 hours to render with 3.5 and
18
> > with 3.6 Wow
>
>   We will look into this problem and fix it as soon as possible.
>
>   PS: ;)
>
>   PS2: Are you 100% sure all the settings were the same and the images
> generated by both versions are practically identical? (There might be
> very minor differences due to jittering etc, but I mean in general.)
>   It's just that I didn't know 3.6 was this much more optimized than 3.5
> (if it is, then great thing, of course).
>
> -- 
> plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
> sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
> density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
> <1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}//  - Warp -


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From: Mick Hazelgrove
Subject: Re: 3.6 is much faster than 3.5
Date: 1 Feb 2004 12:18:35
Message: <401d34eb@news.povray.org>
Yep I'm sure - both pics are identical - nothing was changed in the code or
any other ini settings.


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From: Theo Gottwald * * *
Subject: Re: 3.6 is much faster than 3.5
Date: 3 Feb 2004 08:10:35
Message: <401f9dcb@news.povray.org>
Can't say why or if the environemt is equal.

My impression is that the POV-Scene beeing rendered immediately after new
installation takes significantly longer with 3.6 beta then with 3.5 .

--Theo
-----------------------------------------------------------------------
Distributed Network-Rendering or Local SMP-Rendering. With SMPOV and
POV-Ray 3.5. * Download free at: http://www.it-berater.org/smpov.htm


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From: Rick [Kitty5]
Subject: Re: 3.6 is much faster than 3.5
Date: 3 Feb 2004 14:38:11
Message: <401ff8a3@news.povray.org>
Warp wrote:
>   We will look into this problem and fix it as soon as possible.

We know :)

-- 
Rick

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