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I'm getting some strange results with the new camera in beta 12.
See code below.
// angle and no rotate: fine.
// angle and rotate: no sphere, only shadow!
// rotate and no angle: weird result, as if angle was set to 179.999.
// setting version to 3.1 around camera fixes all problems.
// #version 3.1;
camera {
location -5*z+y
angle 50
look_at y
rotate 1*y
}
#version 3.5;
sphere {y, 1 pigment {rgb 1}}
light_source {y*1000, color 1.2}
plane {y,0 pigment {checker rgb 1, rgb 0.9}}
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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In article <3c852c02@news.povray.org> , "Rune" <run### [at] mobilixnetdk>
wrote:
> I'm getting some strange results with the new camera in beta 12.
The results are perfectly logical once the bug is known ;-)
It turns out the camera transformations are applied instantly in an unusual
way. Thus, all transformations are applied before the camera values are in
their final state.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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> I'm getting some strange results with the new camera in beta 12.
(see also my post called "camera-multiple rotations")
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
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"Thorsten Froehlich" wrote:
> The results are perfectly logical once the bug is known ;-)
I would call it a major bug as almost all scenes with cameras containing
transformations are affected.
Is there any possibility of releasing a new beta before the usual month has
passed?
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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In article <3c8544fe@news.povray.org> , "Rune" <run### [at] mobilixnetdk>
wrote:
> Is there any possibility of releasing a new beta before the usual month has
> passed?
You and several others had five days in advance to test it, but you didn't
find it. Thus, it is not a major bug at all!
There is a simple workaround, too, so there is absoluetely no need for a new
beta. You may also want check the expiry date...
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povrayorg
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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> There is a simple workaround, too...
What is it?
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
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In article <3c85591a$1@news.povray.org> , "Slime" <noo### [at] hotmailcom> wrote:
>> There is a simple workaround, too...
>
> What is it?
Put version 3.1 around the camera.
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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> Put version 3.1 around the camera.
Oooooh =) thanks
- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]
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"Thorsten Froehlich" wrote:
> You and several others had five days in advance to test it,
Due to my slow and expensive connection, that's something I leave other
pre-beta testers to do. Sorry.
> but you didn't find it. Thus, it is not a major bug at all!
You seem to use different criteria for deciding the importance of a bug than
I do.
> There is a simple workaround, too, so there is
> absoluetely no need for a new beta.
What workaround?
Putting version 3.1 around the camera is not a valid workaround as it also
changes how the camera works at the same time, and thus is not always
compatible with scenes designed for the new POV-Ray 3.5 camera.
> You may also want check the expiry date...
8 days today - hmm, hadn't noticed that...
Ok, no need to discuss this further then.
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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