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I'm getting some strange results with the new camera in beta 12.
See code below.
// angle and no rotate: fine.
// angle and rotate: no sphere, only shadow!
// rotate and no angle: weird result, as if angle was set to 179.999.
// setting version to 3.1 around camera fixes all problems.
// #version 3.1;
camera {
location -5*z+y
angle 50
look_at y
rotate 1*y
}
#version 3.5;
sphere {y, 1 pigment {rgb 1}}
light_source {y*1000, color 1.2}
plane {y,0 pigment {checker rgb 1, rgb 0.9}}
Rune
--
3D images and anims, include files, tutorials and more:
Rune's World: http://rsj.mobilixnet.dk (updated Feb 16)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk
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