POV-Ray : Newsgroups : povray.beta-test : Where is max_gradient in Message window? Server Time
1 Nov 2024 21:22:38 EDT (-0400)
  Where is max_gradient in Message window? (Message 1 to 4 of 4)  
From: Robert Chaffe
Subject: Where is max_gradient in Message window?
Date: 16 Feb 2002 11:34:44
Message: <3c6e8a24@news.povray.org>
Trying to learn how to use isosurfaces, I am playing with provided samples.
Specifically I am interested in seeing max_gradient estimation in action.
So I went to the isosurface in the crackle3.pov sample file, uncommented the
evaluate keyword and changed its parameters to 1, 10, 0.99 as suggested in
the manual.  Also changed max_gradient to 5 as suggested.  Then rendered it.

I am looking and looking in the Message window after rendering and I do not
see a warning about the max_gradient POV-Ray should have found for me to
copy and paste.

Is it called something else?  Or am I doing something wrong?  Or is this a
bug?

     - rc

Version 3.5.beta.11.icl.win32, Windows ME, Intel Pentium 4, 1.7 GHz, 128MB
RDRam.

ps, Here is my Message window:
----------------------------------------------------------------------------
Preset INI file is 'C:\GRAPHICS\POV-RAY FOR WINDOWS
V3.5\renderer\quickres.ini', section is '[160x120, No AA]'.
Preset source file is 'C:\Graphics\POV-Ray for Windows
v3.5\scenes\textures\patterns\crackle3.pov'.
Persistence of Vision(tm) Ray Tracer Version 3.5.beta.11 win32 (.icl)
  This is a time-limited beta test version.  No re-distribution
   of any sort is permitted.

Copyright 1991-2002 POV-Ray Team(tm)
This Windows version by Christopher J. Cason
Parsing Options
  Input file: C:\Graphics\POV-Ray for Windows
v3.5\scenes\textures\patterns\crackle3.pov (compatible to version 3.5)
  Remove bounds........On  Split unions........Off
  Library paths: C:\Graphics\POV-Ray for Windows v3.5\INCLUDE
    C:\WINDOWS\Fonts
Output Options
  Image resolution 160 by 120 (rows 1 to 120, columns 1 to 160).
  Output file: crackle3.bmp, 24 bpp (system format)
  Graphic display......On  (type: 0, palette: 3, gamma:  2.2)
  Mosaic preview......Off
  CPU usage histogram.Off
  Continued trace.....Off  Allow interruption..Off  Pause when done.....Off
  Verbose messages.....On
Tracing Options
  Quality:  9
  Bounding boxes.......On  Bounding threshold: 3
  Light Buffer.........On  Vista Buffer.........On  Draw Vista Buffer...Off
  Antialiasing........Off
Animation Options
  Clock value....   0.000  (Animation off)
Redirecting Options
  All Streams to console.........Off
  Debug Stream to console.........On
  Fatal Stream to console.........On
  Render Stream to console........On
  Statistics Stream to console....On
  Warning Stream to console.......On

Scene contains 72 frame level objects; 2 infinite.

Statistics for C:\Graphics\POV-Ray for Windows
v3.5\scenes\textures\patterns\crackle3.pov, Resolution 160 x 120
----------------------------------------------------------------------------
Pixels:           19200   Samples:           19200   Smpls/Pxl: 1.00
Rays:             30588   Saved:                 0   Max Level: 2/5
----------------------------------------------------------------------------
Ray->Shape Intersection          Tests       Succeeded  Percentage
----------------------------------------------------------------------------
Isosurface                        6350            2208     34.77
Isosurface Container              8793            6351     72.23
Isosurface Cache                  2036              60      2.95
Plane                            51565           19200     37.23
Sphere                           30588           30588    100.00
Superellipsoid                   22279            7664     34.40
True Type Font                    7459             403      5.40
Bounding Box                    318496           33072     10.38
Light Buffer                    553921          339327     61.26
Vista Buffer                    181301          125630     69.29
----------------------------------------------------------------------------
Calls to Noise:                  0   Calls to DNoise:          68338
----------------------------------------------------------------------------
Shadow Ray Tests:            37049   Succeeded:                  460
Reflected Rays:              11388
----------------------------------------------------------------------------
Smallest Alloc:                 25 bytes   Largest:            12056
Peak memory used:           256982 bytes
----------------------------------------------------------------------------
Time For Parse:    0 hours  0 minutes   1.0 seconds (1 seconds)
Time For Trace:    0 hours  1 minutes  14.0 seconds (74 seconds)
    Total Time:    0 hours  1 minutes  15.0 seconds (75 seconds)
POV-Ray finished
----------------------------------------------------------------------------


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From: Warp
Subject: Re: Where is max_gradient in Message window?
Date: 16 Feb 2002 12:12:36
Message: <3c6e9304@news.povray.org>
AFAIK evaluate is more or less obsolete as povray warns you about a wrong
max_gradient regardless of whether you have specified evaluate or not.
  If povray doesn't tell anything about max_gradient, it probably means
that the max_gradient you have specified is correct enough.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: Christoph Hormann
Subject: Re: Where is max_gradient in Message window?
Date: 16 Feb 2002 12:41:00
Message: <3C6E99AB.5CA3E6C6@gmx.de>
Warp wrote:
> 
>   AFAIK evaluate is more or less obsolete as povray warns you about a wrong
> max_gradient regardless of whether you have specified evaluate or not.
>   If povray doesn't tell anything about max_gradient, it probably means
> that the max_gradient you have specified is correct enough.
> 

That's about it, 'evaluate' is now only used for the dynamic max_gradient
method, the warnings are generated when you use max_gradient and the found
value differs too much from the specified one.

The docs are going to be updated as soon as the changes concerning this
are finished.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 06 Feb. 2002 _____./\/^>_*_<^\/\.______


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From: Thorsten Froehlich
Subject: Re: Where is max_gradient in Message window?
Date: 16 Feb 2002 13:12:38
Message: <3c6ea116@news.povray.org>
In article <3c6e9304@news.povray.org> , Warp <war### [at] tagpovrayorg>  wrote:

>   AFAIK evaluate is more or less obsolete as povray warns you about a wrong
> max_gradient regardless of whether you have specified evaluate or not.
>   If povray doesn't tell anything about max_gradient, it probably means
> that the max_gradient you have specified is correct enough.

This is not completely correct.  The current warning will only be shown if
evaluate is off.  The warnings are off when evaluate is used since beta 10
until some of the problems with it with evaluate on have been corrected.  The
documentation has not been updated yet regarding any of these changes - it
still makes it look like evaluate is mandatory or necessary.  This is not the
case for almost all scenes now.  Using max_gradient, and _only_ max_gradient
is sufficient.

For a beginner, I strongly recommend to ignore evaluate now.  Just _not_
adding it to any scene is sufficient.


    Thorsten


____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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