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Greetings;
I've made an in-PovRay stereo 3D image generator (stereo pair) which depends
on the following:
1) All lights are in the light-group
2) Object is an union
3) Separate the one object left-and-right, rotate slightly opposite
directions
4) Put a black plane down the z axis
(More details, not pertinent)
To do this, one must eliminate these two things:
1) Shadows changing (light_group solves this)
2) Reflections from each object upon the other (black plane fixes this)
In beta 9 and 10 this worked perfectly.
In beta 11, it doesn't. (One of my objects loses an highlight)
a beta 10 output:
http://tetrahedraverse.com/tverse/Sph_14.jpg
a beta 11 output:
http://tetrahedraverse.com/temp/SphProb.gif
The scene file that creates these (typical; the only difference the
coordinates of the spheres' locations):
http://tetrahedraverse.com/temp/SphProb.pov
Has something changed in light_group's workings between the betas 10 and 11?
I'd hate to lose what was working so well....
TNX
John Brawley
--
Peace
JB
jgb### [at] earthlinknet
http://tetrahedraverse.com
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