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POV-Ray 3.5 beta4 for Windows, Win98, Athlon, 256MB.
The following crashes POV-Ray:
#declare X = .1;
#while(X <= 4)
sphere { <X, sin(X)^sin(X), -.1>, .02 pigment { rgb 1 } }
#declare X = X+.1;
#end
And yes, this *is* the shortest version I could come up. Calculating
once sin(X)^sin(X) doesn't seem to crash (even when sin(X) is negative).
Note that it also crashes if the sin(X)^sin(X) part is replaced with
F(X) and the F function is defined as:
#declare F = function(x) { sin(x)^sin(x) }
--
#macro N(D,I)#if(I<6)cylinder{M()#local D[I]=div(D[I],104);M().5,2pigment{
rgb M()}}N(D,(D[I]>99?I:I+1))#end#end#macro M()<mod(D[I],13)-6,mod(div(D[I
],13),8)-3,10>#end blob{N(array[6]{11117333955,
7382340,3358,3900569407,970,4254934330},0)}// - Warp -
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"Warp" <war### [at] tagpovrayorg> wrote in message
news:3baf7992@news.povray.org...
> POV-Ray 3.5 beta4 for Windows, Win98, Athlon, 256MB.
>
> The following crashes POV-Ray:
>
> #declare X = .1;
> #while(X <= 4)
> sphere { <X, sin(X)^sin(X), -.1>, .02 pigment { rgb 1 } }
> #declare X = X+.1;
> #end
Same here. 3.5 beta 2 and 4, WinME, PIII.
Bob H.
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Wasn't it Warp who wrote:
> POV-Ray 3.5 beta4 for Windows, Win98, Athlon, 256MB.
>
> The following crashes POV-Ray:
>
>#declare X = .1;
>#while(X <= 4)
> sphere { <X, sin(X)^sin(X), -.1>, .02 pigment { rgb 1 } }
> #declare X = X+.1;
>#end
This was supposed to have been fixed in beta 10, but it still crashes on
my machine.
--
Mike Williams
Gentleman of Leisure
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In article <0Fy### [at] econymdemoncouk> , Mike Williams
<mik### [at] nospamplease> wrote:
>> POV-Ray 3.5 beta4 for Windows, Win98, Athlon, 256MB.
>>
>> The following crashes POV-Ray:
>>
>>#declare X = .1;
>>#while(X <= 4)
>> sphere { <X, sin(X)^sin(X), -.1>, .02 pigment { rgb 1 } }
>> #declare X = X+.1;
>>#end
>
> This was supposed to have been fixed in beta 10, but it still crashes on
> my machine.
Yes, not all of the change made its way into beta 10...
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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In article <0Fy### [at] econymdemoncouk> , Mike Williams
<mik### [at] nospamplease> wrote:
> Wasn't it Warp who wrote:
>> POV-Ray 3.5 beta4 for Windows, Win98, Athlon, 256MB.
>>
>> The following crashes POV-Ray:
>>
>>#declare X = .1;
>>#while(X <= 4)
>> sphere { <X, sin(X)^sin(X), -.1>, .02 pigment { rgb 1 } }
>> #declare X = X+.1;
>>#end
>
> This was supposed to have been fixed in beta 10, but it still crashes on
> my machine.
It further should be noted that the fix will simply issue an error for this
function if it encounters 0^0, which isn't defined. So the above won't work
anyway, but it of course will no longer crash in beta 11.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
Post a reply to this message
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