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In article <0Fy### [at] econymdemoncouk> , Mike Williams
<mik### [at] nospamplease> wrote:
> Wasn't it Warp who wrote:
>> POV-Ray 3.5 beta4 for Windows, Win98, Athlon, 256MB.
>>
>> The following crashes POV-Ray:
>>
>>#declare X = .1;
>>#while(X <= 4)
>> sphere { <X, sin(X)^sin(X), -.1>, .02 pigment { rgb 1 } }
>> #declare X = X+.1;
>>#end
>
> This was supposed to have been fixed in beta 10, but it still crashes on
> my machine.
It further should be noted that the fix will simply issue an error for this
function if it encounters 0^0, which isn't defined. So the above won't work
anyway, but it of course will no longer crash in beta 11.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde
Visit POV-Ray on the web: http://mac.povray.org
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