POV-Ray : Newsgroups : povray.beta-test : Problem with image maps Server Time
5 Nov 2024 05:24:51 EST (-0500)
  Problem with image maps (Message 1 to 2 of 2)  
From: Greg
Subject: Problem with image maps
Date: 5 Sep 2001 16:24:43
Message: <3b968a0b@news.povray.org>
Hi all,

just did a first try with V 3.5. With one of my scenes I found something
which I think was an already known bug in mega-pov:
when using an image texture with "once" specified, all parts of the object
not covered by the bitmap are considered transparent. And indeed they are
invisible at the object itself but - they cast a shadow! The shadow looks as
if the entire object were solid.

Hope this will be fixed in final Version!

Greg

pov 3.5 Beta 1
Win2k
Athlon 550


Post a reply to this message

From: Nathan Kopp
Subject: Re: Problem with image maps
Date: 26 Sep 2001 23:15:32
Message: <3bb299d4$1@news.povray.org>
This is fixed for the next beta.

-Nathan

"Greg" <nos### [at] nirvanacom> wrote...
> Hi all,
>
> just did a first try with V 3.5. With one of my scenes I found something
> which I think was an already known bug in mega-pov:
> when using an image texture with "once" specified, all parts of the object
> not covered by the bitmap are considered transparent. And indeed they are
> invisible at the object itself but - they cast a shadow! The shadow looks
as
> if the entire object were solid.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.