POV-Ray : Newsgroups : povray.beta-test : [doc - request for enhancement] texture warps tutorial Server Time
2 Nov 2024 15:26:29 EDT (-0400)
  [doc - request for enhancement] texture warps tutorial (Message 1 to 4 of 4)  
From: Alex Falappa
Subject: [doc - request for enhancement] texture warps tutorial
Date: 16 Nov 2001 10:54:02
Message: <3bf5369a$1@news.povray.org>
Hi all.
Reading the docs I noticed that the useful Christoph Hormann's radiosity
tutorial has been included as a tutorial.
I feel that the inclusion of the warp tutorial by the same author would
prove extremely valuable too, It has helped me a lot to understand and grasp
the power of those at first obscure elements of POV script language.

Alessandro


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From: Christoph Hormann
Subject: Re: [doc - request for enhancement] texture warps tutorial
Date: 18 Nov 2001 04:37:22
Message: <3BF78151.DD7ECDF7@gmx.de>
Alex Falappa wrote:
> 
> Hi all.
> Reading the docs I noticed that the useful Christoph Hormann's radiosity
> tutorial has been included as a tutorial.
> I feel that the inclusion of the warp tutorial by the same author would
> prove extremely valuable too, It has helped me a lot to understand and grasp
> the power of those at first obscure elements of POV script language.

I think there are several reasons why it's not included, first it does not
cover the new mapping warps - the only change made to warps in 3.5. 
Second there are many other tutorials around of similar kind and it's not
possible to include them all in the basic Povray distribution (which is
already quite large with 7.5 Mb).

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Alex Falappa
Subject: Re: [doc - request for enhancement] texture warps tutorial
Date: 19 Nov 2001 05:08:28
Message: <3bf8da1c$1@news.povray.org>
> I think there are several reasons why it's not included, first it does not
> cover the new mapping warps - the only change made to warps in 3.5.
> Second there are many other tutorials around of similar kind and it's not
> possible to include them all in the basic Povray distribution (which is
> already quite large with 7.5 Mb).

I understand the reasons behind the choice, but it's a real pity.

Perhaps dividing the docs into two or more parts (one of which included in
the main POV download) could be a solution? Think for example to a separate
Advanced Tutorials doc (chm for the windows platform) file including yours
radiosity and warps tutorials, the povscript raytracer and others.

By the way, on your site you mention that the radiosity tutorial was made
with MegaPOV, has the radiosity tutorial included in the 3.5 docs been
updated or at least tested with POV 3.5?

Alessandro


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From: Christoph Hormann
Subject: Re: [doc - request for enhancement] texture warps tutorial
Date: 19 Nov 2001 13:10:29
Message: <3BF94B14.A5FF1E24@gmx.de>
Alex Falappa wrote:
> 
> Perhaps dividing the docs into two or more parts (one of which included in
> the main POV download) could be a solution? Think for example to a separate
> Advanced Tutorials doc (chm for the windows platform) file including yours
> radiosity and warps tutorials, the povscript raytracer and others.
> 

This issue has been discussed during pre-beta, but there are no definite
plans yet AFAIK.  

> By the way, on your site you mention that the radiosity tutorial was made
> with MegaPOV, has the radiosity tutorial included in the 3.5 docs been
> updated or at least tested with POV 3.5?

There were some minor changes and corrections in the text, but i meanwhile
changed the version on my website to the same text basis.  I have also
checked for differences in the render results some time ago and there were
none, but there were some corrections in the recent betas (with higher
recursion limits IIRC) so i will probably rerender the pictures some time
soon.

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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