POV-Ray : Newsgroups : povray.beta-test.binaries : Spline Server Time
31 Oct 2024 21:26:28 EDT (-0400)
  Spline (Message 1 to 6 of 6)  
From: Trevor Quayle
Subject: Spline
Date: 10 Oct 2001 16:47:51
Message: <3bc4b3f7$1@news.povray.org>
These two images were rendered from the exact same scene.  I don't know how
to reporduce it.  It seems to be somewhat random occurence.  I did get other
configurations of the lines before but didn't think of saving the images.

-tgq


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Attachments:
Download 'BetaTest2.png' (4 KB) Download 'BetaTest1.png' (4 KB)

Preview of image 'BetaTest2.png'
BetaTest2.png

Preview of image 'BetaTest1.png'
BetaTest1.png


 

From: Trevor Quayle
Subject: Re: Spline
Date: 10 Oct 2001 16:54:32
Message: <3bc4b588$1@news.povray.org>
Caught another one

-tgq

"Trevor Quayle" <Tin### [at] hotmailcom> wrote in message
news:3bc4b3f7$1@news.povray.org...
> These two images were rendered from the exact same scene.  I don't know
how
> to reporduce it.  It seems to be somewhat random occurence.  I did get
other
> configurations of the lines before but didn't think of saving the images.
>
> -tgq
>
>
>


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Attachments:
Download 'BetaTest.png' (3 KB)

Preview of image 'BetaTest.png'
BetaTest.png


 

From: ingo
Subject: Re: Spline
Date: 10 Oct 2001 16:58:49
Message: <Xns9136E9C411059seed7@povray.org>
in news:3bc4b3f7$1@news.povray.org Trevor Quayle wrote:

> These two images were rendered from the exact same scene.

Here's my result, it's different from yours.

Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


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Attachments:
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Preview of image 'spl_wrong.jpg'
spl_wrong.jpg

Preview of image 'spl_ok.jpg'
spl_ok.jpg


 

From: Christian Volmer
Subject: Re: Spline
Date: 10 Oct 2001 16:59:14
Message: <3bc4b6a2$1@news.povray.org>
And some more...

cu

Christian


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Attachments:
Download 'test3.JPG' (2 KB) Download 'test2.JPG' (1 KB)

Preview of image 'test3.JPG'
test3.JPG

Preview of image 'test2.JPG'
test2.JPG


 

From: Bob H 
Subject: Re: Spline
Date: 10 Oct 2001 17:02:05
Message: <3bc4b74d$1@news.povray.org>
"ingo" <ing### [at] homenl> wrote in message
news:Xns### [at] povrayorg...
> in news:3bc4b3f7$1@news.povray.org Trevor Quayle wrote:
>
> > These two images were rendered from the exact same scene.
>
> Here's my result, it's different from yours.

Wow, okay, nevermind what I just said back over at p.b-t.

Bob H.


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From: Slime
Subject: Re: Spline
Date: 10 Oct 2001 21:29:18
Message: <3bc4f5ee@news.povray.org>
Hey, someone should replace the pigment with this:

pigment {rgb x*min(I/50,1)+y*min(max(I-50,0)/50,1)+z}

That will color it from blue to purple to white along the spheres, so you
can see if the *while* loop is behaving weirdly, or if the *spline* is
returning incorrect vectors at a given value. (Basically, if the weird
things happen and they're still colored blue->purple->white, then it's a
spline problem, if they're only colored blue->purple, it's a while loop
problem.)

I tried but couldn't reproduce the error.

- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]

"Trevor Quayle" <Tin### [at] hotmailcom> wrote in message
news:3bc4b3f7$1@news.povray.org...
> These two images were rendered from the exact same scene.  I don't know
how
> to reporduce it.  It seems to be somewhat random occurence.  I did get
other
> configurations of the lines before but didn't think of saving the images.
>
> -tgq
>
>
>


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