POV-Ray : Newsgroups : povray.animations : Bullet physics engine test Server Time
21 Apr 2026 19:42:12 EDT (-0400)
  Bullet physics engine test (Message 1 to 4 of 4)  
From: Cossack 
Subject: Bullet physics engine test
Date: 19 Apr 2026 10:35:01
Message: <web.69e4e7df3c4344a04c62c22fd49cbb40@news.povray.org>
just a small demonstration .;]


Post a reply to this message


Attachments:
Download 'output.mp4.dat' (3967 KB)

From: Leroy
Subject: Re: Bullet physics engine test
Date: 19 Apr 2026 14:25:00
Message: <web.69e51d3688b2671dfa68d3e7f712fc00@news.povray.org>
"Cossack " <nomail@nomail> wrote:
> just a small demonstration .;]

Cool! Wondering how long to parse & render it?

Have Fun!


Post a reply to this message

From: Kenneth
Subject: Re: Bullet physics engine test
Date: 20 Apr 2026 08:30:00
Message: <web.69e61b2088b2671de83955656e066e29@news.povray.org>
Very cool!

I have always wanted to play with this 'bullet physics' code in POV-ray, but I
have no idea how to get it to run in MS Windows, or if it is even available in a
'Windows friendly' form. (I am not a C/C++ programmer.)

Has anyone in the POV-ray community ever built a version that will run? I seem
to vaguely remember *someone* doing that in the past...or maybe it was just for
Linux/Unix?


Post a reply to this message

From: jr
Subject: Re: Bullet physics engine test
Date: 20 Apr 2026 10:35:00
Message: <web.69e6387388b2671d48bf72fa6cde94f1@news.povray.org>
hi,

"Cossack " <nomail@nomail> wrote:
> just a small demonstration .;]

very nice.  (and yes, (many) questions :-) like Leroy's, was it rendered on the
phone ?)


"Kenneth" <kdw### [at] gmailcom> wrote:
> Very cool!
>
> I have always wanted to play with this 'bullet physics' code in POV-ray, but I
> have no idea how to get it to run in MS Windows, or if it is even available in a
> 'Windows friendly' form. (I am not a C/C++ programmer.)
>
> Has anyone in the POV-ray community ever built a version that will run? I seem
> to vaguely remember *someone* doing that in the past...or maybe it was just for
> Linux/Unix?

I found the attached 2003 code by Alain Ducharme in TdG's (extensive) archives,
a "Povray rigid ball dynamics simulator", not quite "bullet physics" but...  all
in SDL, no other languages needed; I'm sure that there will be other code, 30+
years is a long time.  there is no explicit mention of licensing, but the author
writes "in the meantime, you may wish to collapse the required macros into your
main SimBall .pov files" -- sounds "permissive".  two (quickly rendered :-))
animations AD wrote:
<drive.google.com/file/d/1YASVkhbwLadwsHq3tuSlJZWRklMttItK/view?usp=sharing>
<drive.google.com/file/d/1vjarr_s4miZQqaDZQY6ztNMxMsdVAloH/view?usp=sharing>


regards, jr.


Post a reply to this message


Attachments:
Download 'ad_simballs.zip' (20 KB)

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.