POV-Ray : Newsgroups : povray.animations : particle_system movie Server Time
28 Jul 2024 18:13:20 EDT (-0400)
  particle_system movie (Message 1 to 10 of 25)  
Goto Latest 10 Messages Next 10 Messages >>>
From: Chris Huff
Subject: particle_system movie
Date: 2 Jul 2000 10:00:54
Message: <chrishuff-922746.09010202072000@news.povray.org>
http://homepage.mac.com/chrishuff/mpovplus/multitex2 Movie.mov
It is a QuickTime movie demonstrating the new particle interaction and 
emitter texturing features. It has two emitters whose streams of 
particles merge into one.

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


Post a reply to this message

From: Marc-Hendrik Bremer
Subject: Re: particle_system movie
Date: 2 Jul 2000 13:03:04
Message: <395f75c8@news.povray.org>
I get a "Not Found"-Error on this link ...

Marc-Hendrik

Chris Huff schrieb in Nachricht ...
>http://homepage.mac.com/chrishuff/mpovplus/multitex2 Movie.mov
>It is a QuickTime movie demonstrating the new particle interaction and 
>emitter texturing features. It has two emitters whose streams of 
>particles merge into one.
>
>-- 
>Christopher James Huff - Personal e-mail: chr### [at] maccom
>TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
>Personal Web page: http://homepage.mac.com/chrishuff/
>TAG Web page: http://tag.povray.org/


Post a reply to this message

From: Bob Hughes
Subject: Re: particle_system movie
Date: 2 Jul 2000 13:26:31
Message: <395f7b47@news.povray.org>
"Marc-Hendrik Bremer" <Mar### [at] t-onlinede> wrote in message
news:395f75c8@news.povray.org...
| I get a "Not Found"-Error on this link ...
|
| Chris Huff schrieb in Nachricht ...
| >http://homepage.mac.com/chrishuff/mpovplus/multitex2 Movie.mov

Yep, same here.  Lights are on (home page is there) but nobody home.

Bob


Post a reply to this message

From: Chris Huff
Subject: Re: particle_system movie
Date: 2 Jul 2000 13:58:43
Message: <chrishuff-D31829.12585102072000@news.povray.org>
In article <395f7b47@news.povray.org>, "Bob Hughes" 
<per### [at] aolcom?subject=PoV-News:> wrote:

> http://homepage.mac.com/chrishuff/mpovplus/multitex2 Movie.mov

I just tried it again, and it works fine. Make sure you get the 
capitalization right, "multitex2 movie.mov" won't work. Otherwise...it 
should work.

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


Post a reply to this message

From: Jetlag
Subject: Re: particle_system movie
Date: 2 Jul 2000 14:28:19
Message: <395f89c3@news.povray.org>
> > http://homepage.mac.com/chrishuff/mpovplus/multitex2 Movie.mov
>
> I just tried it again, and it works fine. Make sure you get the
> capitalization right, "multitex2 movie.mov" won't work. Otherwise...it
> should work.

Most people aren't accustomed to having spaces in urls, Outlook will create
a clickable link for urls, but stops at the space.

This should work also (at lease for Windows/IE):
http://homepage.mac.com/chrishuff/mpovplus/multitex2%20Movie.mov
and Outlook won't choke on it.


Post a reply to this message

From: Bob Hughes
Subject: Re: particle_system movie
Date: 2 Jul 2000 14:54:50
Message: <395f8ffa@news.povray.org>
"Jetlag" <bga### [at] microsoftcom> wrote in message
news:395f89c3@news.povray.org...
a clickable link for urls, but stops at the space.
|
| This should work also (at lease for Windows/IE):
| http://homepage.mac.com/chrishuff/mpovplus/multitex2%20Movie.mov

Thanks, I was putting a / in-between there and it hadn't occurred to me it was
meant to have a space.
Ok, seen it now.  The overpowering purple streamer pushing the yellow streamer
is great, the color mixing flickers about a lot but tough to say how it should
behave.  Except a mixing amount might be the way to go, you know, like hetero-
or homogeneously.  This animation seemed an blend of the two, if that makes
sense.  A better way to say it might be: if you had blue and yellow mixing to
just green or retaining their blue and yellow colors only.

Bob


Post a reply to this message

From: Marc-Hendrik Bremer
Subject: Re: particle_system movie
Date: 2 Jul 2000 14:57:56
Message: <395f90b4@news.povray.org>
Got it, this space irritated me and OE.

Marc-Hendrik


Post a reply to this message

From: Chris Huff
Subject: Re: particle_system movie
Date: 2 Jul 2000 17:28:09
Message: <chrishuff-4C8DFB.16281802072000@news.povray.org>
In article <395f8ffa@news.povray.org>, "Bob Hughes" 
<per### [at] aolcom?subject=PoV-News:> wrote:

> Thanks, I was putting a / in-between there and it hadn't occurred to 
> me it was meant to have a space.

Sorry about that, I will keep from using spaces in online files in the 
future.


> Ok, seen it now.  The overpowering purple streamer pushing the yellow 
> streamer is great, the color mixing flickers about a lot but tough to 
> say how it should behave.  Except a mixing amount might be the way to 
> go, you know, like hetero- or homogeneously.  This animation seemed 
> an blend of the two, if that makes sense.  A better way to say it 
> might be: if you had blue and yellow mixing to just green or 
> retaining their blue and yellow colors only.

The texture mixing can't really be helped...it is a blob.

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


Post a reply to this message

From: Tony[B]
Subject: Re: particle_system movie
Date: 2 Jul 2000 23:08:01
Message: <39600391@news.povray.org>
Interesting... Show me some more. :) Why didn't you announce this in
.general?


Post a reply to this message

From: Chris Huff
Subject: Re: particle_system movie
Date: 3 Jul 2000 11:06:31
Message: <chrishuff-C536BF.10064103072000@news.povray.org>
In article <39600391@news.povray.org>, "Tony[B]" 
<ben### [at] panamac-comnet> wrote:

> Interesting... Show me some more. :)

Later. Right now I am making some modifications which will allow much 
more flexible animation and particle generation options. The 
"custom_particle" feature is gone, for example, but now you should be 
able to get particle information like position, radius, velocity, age, 
etc. through functions, so you can do much more. And the whole system no 
longer has to be recalculated each frame, you should be able to use the 
persistent objects feature of MegaPOV to calculate only what is 
necessary. And I plan on adding things like fluid types, particle 
fission/fusion, custom inter-particle force profiles, low-speed impact 
effects...

Some other modifications I have made already: collision detection is 
much more accurate, and you can specify a texture on an 
emitter-by-emitter basis(demonstrated by the animation).


> Why didn't you announce this in .general?

Er, well, I didn't think about it. I assumed anyone looking for an 
animation would look in povray.animations.

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


Post a reply to this message

Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.