|
|
ryan constantine wrote:
>
> Peter Popov wrote:
> >
> > On Fri, 04 Aug 2000 07:45:08 -0400, "Greg M. Johnson"
> > <gre### [at] my-dejanewscom> wrote:
> >
> > >First of all, the clock moves from 0 to 1, so the code you posted will meet
> > >problems.
> >
> > Not necessarily true, it defaults to [0..1] but you can adjust it by
> > the +ki and +kf switches.
>
> or change the start and end in your ini file.
The .ini file I use to render animations has the following settings:
Initial clock=0
Initial frame=0
Final clock=100
Final frame=2400 (I always render at 24 fps).
This has a pretty good set-and-forget factor. When I render, I specify
the frames I want through the subset_start and subset_end options.
Regards,
John
Post a reply to this message
|
|
|
|
I would assume, folks, that a 2-week user wouldn't know this; I didn't.....
John VanSickle wrote:
> ryan constantine wrote:
> >
> > Peter Popov wrote:
> > >
> > > On Fri, 04 Aug 2000 07:45:08 -0400, "Greg M. Johnson"
> > > <gre### [at] my-dejanewscom> wrote:
> > >
> > > >First of all, the clock moves from 0 to 1, so the code you posted will meet
> > > >problems.
> > >
> > > Not necessarily true, it defaults to [0..1] but you can adjust it by
> > > the +ki and +kf switches.
> >
> > or change the start and end in your ini file.
>
> The .ini file I use to render animations has the following settings:
>
> Initial clock=0
> Initial frame=0
> Final clock=100
> Final frame=2400 (I always render at 24 fps).
>
> This has a pretty good set-and-forget factor. When I render, I specify
> the frames I want through the subset_start and subset_end options.
>
> Regards,
> John
Post a reply to this message
|
|