POV-Ray : Newsgroups : povray.animations : Move fast then slow down? : Re: Move fast then slow down? Server Time
28 Jul 2024 18:20:05 EDT (-0400)
  Re: Move fast then slow down?  
From: Greg M  Johnson
Date: 8 Aug 2000 13:18:14
Message: <39903FAA.1C94B31A@my-dejanews.com>
I would assume, folks, that a 2-week user wouldn't know this; I didn't.....

John VanSickle wrote:

> ryan constantine wrote:
> >
> > Peter Popov wrote:
> > >
> > > On Fri, 04 Aug 2000 07:45:08 -0400, "Greg M. Johnson"
> > > <gre### [at] my-dejanewscom> wrote:
> > >
> > > >First of all, the clock moves from 0 to 1, so the code you posted will meet
> > > >problems.
> > >
> > > Not necessarily true, it defaults to [0..1] but you can adjust it by
> > > the +ki and +kf switches.
> >
> > or change the start and end in your ini file.
>
> The .ini file I use to render animations has the following settings:
>
> Initial clock=0
> Initial frame=0
> Final clock=100
> Final frame=2400 (I always render at 24 fps).
>
> This has a pretty good set-and-forget factor.  When I render, I specify
> the frames I want through the subset_start and subset_end options.
>
> Regards,
> John


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