|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Hello.
Is it possible to define a mandel function pattern within povray itself?
Basically, I'd like to be able to set a higher level. I am guessing that it
might be possible to write you own pattern to do this. One could insert a
higher level than the current 32000 limit, or insert othe equations.
Has anyone tried? tia.
Post a reply to this message
|
|
| |
| |
|
|
From: Warp
Subject: Re: Defining a mandel function/ pattern WITHIN povray
Date: 19 Oct 2007 14:21:02
Message: <4718f58e@news.povray.org>
|
|
|
| |
| |
|
|
gregjohn <pte### [at] yahoocom> wrote:
> Is it possible to define a mandel function pattern within povray itself?
Actually yes, with recursive functions. It will be a bit slow, though.
> Basically, I'd like to be able to set a higher level.
A higher level of what?
> I am guessing that it
> might be possible to write you own pattern to do this. One could insert a
> higher level than the current 32000 limit, or insert othe equations.
Is there really such a limit?
> Has anyone tried?
In fact, yes. It's possible to use recursive functions to achieve this.
--
- Warp
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Warp <war### [at] tagpovrayorg> wrote:
> gregjohn <pte### [at] yahoocom> wrote:
>
> > I am guessing that it
> > might be possible to write you own pattern to do this. One could insert a
> > higher level than the current 32000 limit, or insert othe equations.
>
> Is there really such a limit?
>
Render this SDL as an animation with two frames
// --- begin SDL
box{<-50,-50,5>,<50,50,11>
pigment{
mandel 32766+frame_number
pigment_map{[0 rgb x][0.5 rgb y][1.0 rgb z]}
scale 1
}
finish{ambient rgb 1}
}
// -- End SDL
Post a reply to this message
|
|
| |
| |
|
|
From: Warp
Subject: Re: Defining a mandel function/ pattern WITHIN povray
Date: 19 Oct 2007 15:46:58
Message: <471909b2@news.povray.org>
|
|
|
| |
| |
|
|
gregjohn <pte### [at] yahoocom> wrote:
> Render this SDL as an animation with two frames
> // --- begin SDL
> box{<-50,-50,5>,<50,50,11>
> pigment{
> mandel 32766+frame_number
> pigment_map{[0 rgb x][0.5 rgb y][1.0 rgb z]}
> scale 1
> }
> finish{ambient rgb 1}
> }
> // -- End SDL
I don't even expect to see any difference at that zoom level and with
such a small change in number of iterations.
--
- Warp
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Warp <war### [at] tagpovrayorg> wrote:
> gregjohn <pte### [at] yahoocom> wrote:
> > mandel 32766+frame_number
>
> I don't even expect to see any difference at that zoom
> level and with such a small change in number of iterations.
>
Neither did I.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |