POV-Ray : Newsgroups : povray.advanced-users : need help Server Time
2 Nov 2024 15:24:32 EDT (-0400)
  need help (Message 1 to 10 of 10)  
From: rsibbald
Subject: need help
Date: 12 Aug 1999 09:35:54
Message: <37B2CE81.9CA7BA57@julian.uwo.ca>
I need to know if there are any programs which can import .pov
files and move around them (ie.different camera angles) just by point
and click.  I have only been able to find a conversion program for the
older version (2.?) of POV-ray; the program was crossroads.  I have
checked numerous websites to no avail.  (why is it every program
wants to export .pov but not import it???)
    Alternatively, another 3D modeling program which uses text-based
co-ordinates would be invaluable.
   To see what my intentions are you can look at...

http://www.microcirculation.org/contributors/_Dante_/Microvascular_Images/index.php

Any response would be greatly appreciated,

Robert Sibbald,
rsi### [at] julianuwoca
Microcirculation,
LHSC,
London, Ont.


Post a reply to this message

From: Chris Huff
Subject: Re: need help
Date: 12 Aug 1999 11:54:40
Message: <37B2EE64.9F120C04@compuserve.com>
There are no programs that will convert from POV to anything, at least
not for the current version. The reason is that such a program would
have to parse the entire POV language, which might be difficult to do
with things like loops, macros, etc. Not impossible, just more than
anyone has wanted to do.


Post a reply to this message

From: Scott Hill
Subject: Re: need help
Date: 24 Aug 1999 09:06:42
Message: <37c298e2@news.povray.org>
Chris Huff <Chr### [at] compuservecom> wrote in message
news:37B2EE64.9F120C04@compuserve.com...
> There are no programs that will convert from POV to anything, at least
> not for the current version. The reason is that such a program would
> have to parse the entire POV language, which might be difficult to do
> with things like loops, macros, etc. Not impossible, just more than
> anyone has wanted to do.

    I'm always amazed when people say this - think about it - how does _POV_
construct it's internal model of the scene ? It _parses the entire_ POV
language. I.e. It's not impossible and it's not even that difficult (getting
it running at a reasonable speed, now that _is_ difficult).

    I don't know why no one has wanted to do it before (and even that's not
entirely true), in my book it's a necessary feature for _any_ POV based
modeller.

    Oh, and (for those who haven't seen me plug this before), Pandora's Box
(my, oh so long in development, may never even get finished, so don't hold
your breath, POV Modelling suite) will (of course) use .POV scripts as a
native file format (it'll read 'em, write 'em and even let you edit 'em).
--
Scott Hill : sco### [at] cyberlifecouk
Software Engineer (and all round nice guy)
Author of Pandora's Box : Watch this space.
Work homepage : http://www.cyberlife.co.uk

"We will decide what the news is. The news is what we tell you it is." - The
Fox TV network.


Post a reply to this message

From: Ken
Subject: Re: need help
Date: 24 Aug 1999 09:20:05
Message: <37C29BDA.DEC51ADF@pacbell.net>
Scott Hill wrote:
> 
> Chris Huff <Chr### [at] compuservecom> wrote in message
> news:37B2EE64.9F120C04@compuserve.com...
> > There are no programs that will convert from POV to anything, at least
> > not for the current version. The reason is that such a program would
> > have to parse the entire POV language, which might be difficult to do
> > with things like loops, macros, etc. Not impossible, just more than
> > anyone has wanted to do.
> 
>     I'm always amazed when people say this - think about it - how does _POV_
> construct it's internal model of the scene ? It _parses the entire_ POV
> language. I.e. It's not impossible and it's not even that difficult (getting
> it running at a reasonable speed, now that _is_ difficult).
> 
>     I don't know why no one has wanted to do it before (and even that's not
> entirely true), in my book it's a necessary feature for _any_ POV based
> modeller.
> 
>     Oh, and (for those who haven't seen me plug this before), Pandora's Box
> (my, oh so long in development, may never even get finished, so don't hold
> your breath, POV Modelling suite) will (of course) use .POV scripts as a
> native file format (it'll read 'em, write 'em and even let you edit 'em).
> --
> Scott Hill : sco### [at] cyberlifecouk
> Software Engineer (and all round nice guy)
> Author of Pandora's Box : Watch this space.
> Work homepage : http://www.cyberlife.co.uk
> 
> "We will decide what the news is. The news is what we tell you it is." - The
> Fox TV network.

You would definitely be interested in this site then:
http://www9.informatik.uni-erlangen.de/~cnvogelg/pov2rib/index.html

-- 
Ken Tyler

See my 850+ Povray and 3D Rendering and Raytracing Links at:
http://home.pacbell.net/tylereng/index.html


Post a reply to this message

From: Scott Hill
Subject: Re: need help
Date: 24 Aug 1999 09:41:49
Message: <37c2a11d@news.povray.org>
Ken <tyl### [at] pacbellnet> wrote in message
news:37C29BDA.DEC51ADF@pacbell.net...
>
>
> Scott Hill wrote:
> >
> > Chris Huff <Chr### [at] compuservecom> wrote in message
> > news:37B2EE64.9F120C04@compuserve.com...
> > >
> > > There are no programs that will convert from POV to anything
> > >
> >
> >
...Pandora's Box
> > (my, oh so long in development, may never even get finished, so don't
hold
> > your breath, POV Modelling suite) will (of course) use .POV scripts as a
> > native file format (it'll read 'em, write 'em and even let you edit
'em).
> >
>
> You would definitely be interested in this site then:
> http://www9.informatik.uni-erlangen.de/~cnvogelg/pov2rib/index.html
>

    Cheers Ken ! Actually, I was already aware of it (hence the "even that's
not entirely true" in my post), though I'd forgotten the URL, so thanks for
the reminder - haven't decided whether to use it yet (haven't really look at
it in a detail) - it'll make writing the parser easier (I won't have to!)
but I might end up needing to parse the scripts straight into PB's internal
data structures, but, either way, it'll help.
--
Scott Hill : sco### [at] cyberlifecouk
Software Engineer (and all round nice guy)
Author of Pandora's Box : Watch this space.
Work homepage : http://www.cyberlife.co.uk

"We will decide what the news is. The news is what we tell you it is." - The
Fox TV network.


Post a reply to this message

From: Mark Wagner
Subject: Re: need help
Date: 26 Aug 1999 00:41:27
Message: <37c4c577@news.povray.org>
Scott Hill wrote in message <37c298e2@news.povray.org>...
>Chris Huff <Chr### [at] compuservecom> wrote in message
>news:37B2EE64.9F120C04@compuserve.com...
>> There are no programs that will convert from POV to anything, at least
>> not for the current version. The reason is that such a program would
>> have to parse the entire POV language, which might be difficult to do
>> with things like loops, macros, etc. Not impossible, just more than
>> anyone has wanted to do.
>
>    I'm always amazed when people say this - think about it - how does
_POV_
>construct it's internal model of the scene ? It _parses the entire_ POV
>language. I.e. It's not impossible and it's not even that difficult
(getting
>it running at a reasonable speed, now that _is_ difficult).


How do you plan on handling the "rand" function?

Mark


Post a reply to this message

From: Scott Hill
Subject: Re: need help
Date: 26 Aug 1999 09:10:12
Message: <37c53cb4@news.povray.org>
Mark Wagner <mar### [at] gtenet> wrote in message
news:37c4c577@news.povray.org...
>
> Scott Hill wrote in message <37c298e2@news.povray.org>...
> >Chris Huff <Chr### [at] compuservecom> wrote in message
> >news:37B2EE64.9F120C04@compuserve.com...
> >> There are no programs that will convert from POV to anything, at least
> >> not for the current version. The reason is that such a program would
> >> have to parse the entire POV language, which might be difficult to do
> >> with things like loops, macros, etc. Not impossible, just more than
> >> anyone has wanted to do.
> >
> >    I'm always amazed when people say this - think about it - how does
> _POV_
> >construct it's internal model of the scene ? It _parses the entire_ POV
> >language. I.e. It's not impossible and it's not even that difficult
> (getting
> >it running at a reasonable speed, now that _is_ difficult).
>
>
> How do you plan on handling the "rand" function?
>

    In what sense ? Again, POV handles the rand function just fine, so I'll
just handle it the same way.

--
Scott Hill : sco### [at] cyberlifecouk
Software Engineer (and all round nice guy)
Author of Pandora's Box : Watch this space.
Work homepage : http://www.cyberlife.co.uk

"We will decide what the news is. The news is what we tell you it is." - The
Fox TV network.


Post a reply to this message

From: Scott Hill
Subject: Re: need help
Date: 26 Aug 1999 09:28:02
Message: <37c540e2@news.povray.org>
Scott Hill <sco### [at] cyberlifecouk> wrote in message
news:37c2a11d@news.povray.org...
> Ken <tyl### [at] pacbellnet> wrote in message
> news:37C29BDA.DEC51ADF@pacbell.net...
> >
> >
> > Scott Hill wrote:
> > >
> > > Chris Huff <Chr### [at] compuservecom> wrote in message
> > > news:37B2EE64.9F120C04@compuserve.com...
> > > >
> > > > There are no programs that will convert from POV to anything
> > > >
> > >
> > >
> ...Pandora's Box
> > > (my, oh so long in development, may never even get finished, so don't
> hold
> > > your breath, POV Modelling suite) will (of course) use .POV scripts as
a
> > > native file format (it'll read 'em, write 'em and even let you edit
> 'em).
> > >
> >
> > You would definitely be interested in this site then:
> > http://www9.informatik.uni-erlangen.de/~cnvogelg/pov2rib/index.html
> >
>
>     Cheers Ken ! Actually, I was already aware of it (hence the "even
that's
> not entirely true" in my post), though I'd forgotten the URL, so thanks
for
> the reminder - haven't decided whether to use it yet (haven't really look
at
> it in a detail) - it'll make writing the parser easier (I won't have to!)
> but I might end up needing to parse the scripts straight into PB's
internal
> data structures, but, either way, it'll help.

    Oh and, of course, if I write the parser myself I don't have to rely on
some 3rd-party library being updated when the scene language changes (but,
on the other hand, that then means I have to track these changes and do all
the hard work my self (Oh I do so wish it were possible to some how link
into POV's own parser).
--
Scott Hill : sco### [at] cyberlifecouk
Software Engineer (and all round nice guy)
Author of Pandora's Box : Watch this space.
Work homepage : http://www.cyberlife.co.uk

"We will decide what the news is. The news is what we tell you it is." - The
Fox TV network.


Post a reply to this message

From: Chris Huff
Subject: Re: need help
Date: 26 Aug 1999 10:20:38
Message: <37C54D6D.258AFC6F@compuserve.com>
Will you use a RNG that produces the same streams of numbers from every
seed as the POV RNG?


Post a reply to this message

From: Scott Hill
Subject: Re: need help
Date: 26 Aug 1999 11:09:58
Message: <37c558c6@news.povray.org>
Chris Huff <Chr### [at] compuservecom> wrote in message
news:37C54D6D.258AFC6F@compuserve.com...
> Will you use a RNG that produces the same streams of numbers from every
> seed as the POV RNG?
>

    Which bit of "I'll just handle it the same way" don't you understand ?

--
Scott Hill : sco### [at] cyberlifecouk
Software Engineer (and all round nice guy)
Author of Pandora's Box : Watch this space.
Work homepage : http://www.cyberlife.co.uk

"We will decide what the news is. The news is what we tell you it is." - The
Fox TV network.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.