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Scott Hill <sco### [at] cyberlifecouk> wrote in message
news:37c2a11d@news.povray.org...
> Ken <tyl### [at] pacbellnet> wrote in message
> news:37C29BDA.DEC51ADF@pacbell.net...
> >
> >
> > Scott Hill wrote:
> > >
> > > Chris Huff <Chr### [at] compuservecom> wrote in message
> > > news:37B2EE64.9F120C04@compuserve.com...
> > > >
> > > > There are no programs that will convert from POV to anything
> > > >
> > >
> > >
> ...Pandora's Box
> > > (my, oh so long in development, may never even get finished, so don't
> hold
> > > your breath, POV Modelling suite) will (of course) use .POV scripts as
a
> > > native file format (it'll read 'em, write 'em and even let you edit
> 'em).
> > >
> >
> > You would definitely be interested in this site then:
> > http://www9.informatik.uni-erlangen.de/~cnvogelg/pov2rib/index.html
> >
>
> Cheers Ken ! Actually, I was already aware of it (hence the "even
that's
> not entirely true" in my post), though I'd forgotten the URL, so thanks
for
> the reminder - haven't decided whether to use it yet (haven't really look
at
> it in a detail) - it'll make writing the parser easier (I won't have to!)
> but I might end up needing to parse the scripts straight into PB's
internal
> data structures, but, either way, it'll help.
Oh and, of course, if I write the parser myself I don't have to rely on
some 3rd-party library being updated when the scene language changes (but,
on the other hand, that then means I have to track these changes and do all
the hard work my self (Oh I do so wish it were possible to some how link
into POV's own parser).
--
Scott Hill : sco### [at] cyberlifecouk
Software Engineer (and all round nice guy)
Author of Pandora's Box : Watch this space.
Work homepage : http://www.cyberlife.co.uk
"We will decide what the news is. The news is what we tell you it is." - The
Fox TV network.
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