POV-Ray : Newsgroups : povray.advanced-users : fuctions and uv_mapping : Re: fuctions and uv_mapping Server Time
3 May 2024 23:15:21 EDT (-0400)
  Re: fuctions and uv_mapping  
From: ABX
Date: 24 Mar 2003 07:32:41
Message: <pgut7vg07fe0jcih5mgukk6a8p04870mec@4ax.com>
On Mon, 24 Mar 2003 12:21:25 +0000, "David Burnett" <var### [at] ntlworldcom>
wrote:
> #declare Chladni_uv = function{	
>   pigment { 
>     function{Chladni_2d (x,y,z,4,5)}
>     uv_mapping
>   } 
> }

uv_mapping is always defined in relation to geometry of some shape. There is
lack of shape in above example so no uv_mapping available. But you can always
use own user-defined functions which translates x,y,z coordinates to some 2D
coordinates in your preferred way.

ABX


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