POV-Ray : Newsgroups : povray.general : dla roots and rendering : Re: dla roots and rendering Server Time
1 Aug 2024 18:27:19 EDT (-0400)
  Re: dla roots and rendering  
From: Paul Bourke
Date: 16 Jun 2005 05:56:46
Message: <pdb_NOSPAM-2A1705.19564516062005@news.povray.org>
> Are these all grid based like common for 2D DLA algorithms?  It's not 
> immediately visible from the images. 

They are not grid based but continuous. A branch is added 
when the particle comes within a certain distance from the 
existing structure. The resulting structure is rendered
with a spline sphere sweep in PovRay with sphere radius
a decreasing function of distance from the initial seed.

-- 
Paul Bourke
pdb_NOSPAMswin.edu.au


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