> Are these all grid based like common for 2D DLA algorithms? It's not
> immediately visible from the images.
They are not grid based but continuous. A branch is added
when the particle comes within a certain distance from the
existing structure. The resulting structure is rendered
with a spline sphere sweep in PovRay with sphere radius
a decreasing function of distance from the initial seed.
--
Paul Bourke
pdb_NOSPAMswin.edu.au
Post a reply to this message
|