POV-Ray : Newsgroups : povray.general : texture cross dissolve : texture cross dissolve Server Time
1 Aug 2024 10:12:22 EDT (-0400)
  texture cross dissolve  
From: Paul Bourke
Date: 31 Oct 2005 02:44:37
Message: <pdbNOSPAM-BED860.18442631102005@news.povray.org>
How does one do a cross dissolve between two image based textures 
based upon the clock variable say. I have applied textures for example
{details removed)

  mesh2 {
      vertex_vectors { 4, <>, <>, <>, <> }
      uv_vectors { 4, <,>, <,>, <,>, <,> }
      face_indices { 2, <0,1,2>, <2,3,0> }
      uv_mapping
      texture { texture00 }
      scale <>
      translate <>
   }

Earlier I have defined texture00 and texure01 something like

   #declare texture00 = texture { 
      pigment { image_map { tga "textures/tex00.tga" once } } 
      finish { texfinish } 
   }

So between two time periods I want to cross fade between texture00 
and texture01 dependent on the clock variable.

Certainly reply to this group but an email is good also.

-- 
Paul Bourke
pdb(NOSPAM)swin.edu.au


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