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How does one do a cross dissolve between two image based textures
based upon the clock variable say. I have applied textures for example
{details removed)
mesh2 {
vertex_vectors { 4, <>, <>, <>, <> }
uv_vectors { 4, <,>, <,>, <,>, <,> }
face_indices { 2, <0,1,2>, <2,3,0> }
uv_mapping
texture { texture00 }
scale <>
translate <>
}
Earlier I have defined texture00 and texure01 something like
#declare texture00 = texture {
pigment { image_map { tga "textures/tex00.tga" once } }
finish { texfinish }
}
So between two time periods I want to cross fade between texture00
and texture01 dependent on the clock variable.
Certainly reply to this group but an email is good also.
--
Paul Bourke
pdb(NOSPAM)swin.edu.au
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