Hello everyone,
I've been here for a while but never posted my RSOCP. Well, here it is: I
enhanced the SDL raytracer of the documentation to support planes and fog.
I calculated the formula for plane intersections by hand which was a bit
of a problem for me ;) I cannot remember how long it took to render or
more precisely parse. This image was rendered in 800 x 600 and scaled up
to 1024 x 768. Unfortunately I think I discovered a strange macro bug that
added blue pixels here and there. I have another
project on RSOCPs but its in a very early stage.
http://geloescht.net/allerlei/raytracer.jpg
PS: reflective sphere on checkered plane, the hard way :)
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