POV-Ray : Newsgroups : povray.tools.general : A good modeler : Re: A good modeler Server Time
16 May 2024 22:34:53 EDT (-0400)
  Re: A good modeler  
From: Jim Henderson
Date: 10 Dec 2006 15:48:52
Message: <pan.2006.12.10.20.48.44.281824@nospam.com>
On Sun, 10 Dec 2006 18:55:55 +0200, Eero Ahonen wrote:

> Heh. My idea of point was that while Vi is a good text editor, it's not a
> modeler (which was asked;). Yes, theoretically you can do any POV-scene
> with Vi (as well as CSG), but a modeler is a lot easier to think visually
> while doing the scene (like Poser is a darn lot easier to create a person
> than with CSG). IMO the best set would be a modeler, which reads SDL so
> you could write SDL / walk the mouse in turns.

True, I kinda diverged there a bit. :-)  But yes, that's exactly the
reason I prefer to use a modeler rather than write straight SDL.

> Yep. That's why a combination would be best/easiest/most efficient (if
> it's possible, please let me know). It's already possible to create the
> scene with modeler and tweak it with pure SDL.

Yes, some of the best scenes I've seen look to have been done that way.

Jim


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