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On Thu, 05 Oct 2006 14:26:29 -0400, How Camp wrote:
> I've downloaded a couple of transparency and color maps for Saturn's rings
> from various locations on the internet (such as:
> http://www.mmedia.is/~bjj/data/s_rings/index.html), but I'm having trouble
> figuring out exactly how to use these color/transparency 'strips' in an
> actual texture. Best I can do is get the texture applied in some screwy
> radial fashion instead of onion-like concentric rings.
>
> Would anyone be so kind as to show me a simple example of how to effectively
> use these images to map onto a disc (or similar)?
>
> - How
The simplest way I can think of would be to compose the transparency and
RGB images into a single RGBA image, then uv map it onto a ring shaped
mesh.
The only other idea I had is rather crazed. Create a bunch of colour_maps
and then combine them together with a pigment_map using wood pattern for
them all.
--
PoD
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