POV-Ray : Newsgroups : povray.general : Saturn Ring mapping? : Re: Saturn Ring mapping? Server Time
31 Jul 2024 20:15:20 EDT (-0400)
  Re: Saturn Ring mapping?  
From: PoD
Date: 6 Oct 2006 04:15:22
Message: <pan.2006.10.06.08.15.21.475780@internode.on.net>
On Thu, 05 Oct 2006 14:26:29 -0400, How Camp wrote:

> I've downloaded a couple of transparency and color maps for Saturn's rings 
> from various locations on the internet (such as: 
> http://www.mmedia.is/~bjj/data/s_rings/index.html), but I'm having trouble 
> figuring out exactly how to use these color/transparency 'strips' in an 
> actual texture.  Best I can do is get the texture applied in some screwy 
> radial fashion instead of onion-like concentric rings.
> 
> Would anyone be so kind as to show me a simple example of how to effectively 
> use these images to map onto a disc (or similar)?
> 
> - How

The simplest way I can think of would be to compose the transparency and
RGB images into a single RGBA image, then uv map it onto a ring shaped
mesh.

The only other idea I had is rather crazed.  Create a bunch of colour_maps
and then combine them together with a pigment_map using wood pattern for
them all.

-- 
PoD


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