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On Thu, 31 Aug 2006 19:19:01 -0400, Kyle wrote:
> On Thu, 31 Aug 2006 15:28:35 -0600, Jim Henderson <nos### [at] nospamcom>
> wrote:
>
>>I've not tried it, but I understand that there's a way to "unwrap" a mesh
>>in Blender (which can import Wavefront obj files, which Wings can export)
>>so you can paint it with something like the Gimp or other similar tools.
>>
>>Jim
>
>
> Ahh, yes. Blender, the powerful app with the wacky, frustrating
> interface. I've had it installed on my system for about a year now, but
> I've only given it about 1/2 hour of usage time, due 100% to its
> unconventional interface. Maybe I'll fire it up again and see what I can
> figure out. Or, maybe I'll just finally uninstall it. :-)
Try out 2.42 - I've found the user interface a bit easier, though it could
just be that I've gotten used to it, too. It does really get easier the
more you use it - but I'm still working through things like textures - I
tend to use wings3D and Blender in combination; I've found Blender doesn't
do so well with the type of modelling that Wings does (and vice versa).
Jim
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