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On Sun, 02 Jul 2006 01:56:04 -0400, Norbert Kern wrote:
> Hi,
> rotate your objects by
> rotate <degrees (atan2 (Norm.z,Norm.y)),0,-degrees (atan2 (Norm.x,Norm.y))>
> ..
> IIRC you need #include "functions.inc" too.
Thank you Norbert, I'll try that.
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