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Assuming a sphere at <0,0,0> and using it as the object being traced, how
would I rotate other objects placed on its surface so that they are
radiating directly outward from <0,0,0>?
Thanks!
P.S. For an example image of what I'm trying to do, see p.b.i for
the posting "Playing with Monsters"
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Today's Alliterative Monomania Headlines:
Unpardonable Univariant Unemployment Unempirically Underplants Underslung Uncle
Fawn Featureless Fell Faultily Fastens Festive Ferriage
Lumbar Limenean Law-fall Lively Leaps Lath-shaped Law-fall
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