POV-Ray : Newsgroups : povray.general : Using trace() and rotation... : Using trace() and rotation... Server Time
1 Aug 2024 00:23:33 EDT (-0400)
  Using trace() and rotation...  
From: Artemia Salina
Date: 1 Jul 2006 23:53:54
Message: <pan.2006.07.02.03.53.53.923691@sheayright.com>
Assuming a sphere at <0,0,0> and using it as the object being traced, how
would I rotate other objects placed on its surface so that they are
radiating directly outward from <0,0,0>?

Thanks!


P.S. For an example image of what I'm trying to do, see p.b.i for
the posting "Playing with Monsters"

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