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On Sat, 06 Nov 2004 10:15:03 -0500, Floyd wrote:
> "Floyd" <nomail@nomail> wrote:
>>
>> I tried this, with no idea if it would work, and it did!
>>
>> Bounding=off
>>
>> It renders much slower now. When it's done I'll post a new version.
>>
>>
> Here is the next stage with broken glass and whole objects. Can the
> bounding region be increased rather than turned off completely? - Floyd
According to Povray documentation from the website, yes, with the
"contained by box { }" or "contained by sphere { }" keyword.
See http://www.povray.org/documentation/view/3.6.1/300/
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