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On Fri, 22 Nov 2002 17:42:36 -0500, Frantisek Fuka quoth:
> Johannes Dahlstrom wrote:
>> Frantisek Fuka wrote:
>>
>>
>>>There are shadows but of course there's no longer any transparency,
>>>just white ground. And when I try to make the ground see-thru, the
>>>shadows disappear too... Can I somehow render the shadows but retain
>>>the background transparency???
>>>
>>>
>>>
>> Hmm... try using a white plane with brilliance 0, something like this:
>>
>> plane {
>> y, 0
>> pigment { rgb 1 }
>> finish { diffuse 1 brilliance 0 }
>> }
>>
>> It should keep the shadows but get rid of the shading, the plane should
>> be pure white wherever light hits it.
>
> Yes, exactly, now everything around the sprites is pure white and there
> is no transparency anywhere. That's something different than I wanted.
It should be quite easy to use an image editor to put in the transparency
manually: open the image in a good image editor (such as Photoshop or the
GIMP), select the pure white area, and tell the editor to make the
selection transparent.
--
Mark
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