POV-Ray : Newsgroups : povray.general : Isosurface functions : Re: Isosurface functions Server Time
5 Aug 2024 12:14:22 EDT (-0400)
  Re: Isosurface functions  
From: Mark Wagner
Date: 24 Sep 2002 23:13:33
Message: <pan.2002.09.25.03.12.40.741776.211@gte.net>
On Tue, 24 Sep 2002 12:21:19 -0400, Tom Melly quoth:

> "Sir Charles W. Shults III" <aic### [at] cflrrcom> wrote in message
> news:3d908e71$1@news.povray.org...
>>     Maybe you could try sphere sweeps controlled by a macro.  I suspect
>>     that
>> something like a "maze-drawing" algorithm combined with the sweeps
>> would give
> a
>> nice "brainy" look.
>>
>>
> The thought had occured - as to an iso-surface solution, I remain
> (probably stupidly) convinced that there must be some way of randomly
> deforming surfaces where the randomness remains consistent (to generate
> something like a maze, although not necessarily with a "solution").

Someone came up with a crackle-based pattern that forms a square maze
about a year ago.  If you could apply a suitable wavy distortion to that
pattern, you'd probably get what you are looking for.

-- 
Mark


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.