On Sun, 08 Sep 2002 23:18:07 -0400, Ken wrote:
>
> Unless you have a great need to use a mesh object you can get greater
> flexibility by just using a union of triangles instead of a mesh.
>
I didn't know that triangles could be used outside the context of a
mesh.... That's why I'm posting to the newusers group! ;-)
Thanks again!
--Mark W.
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