POV-Ray : Newsgroups : povray.general : Focal Blur: Why focal_point *vector*? : Focal Blur: Why focal_point *vector*? Server Time
5 Aug 2024 22:18:22 EDT (-0400)
  Focal Blur: Why focal_point *vector*?  
From: Ed Jackson
Date: 23 Jul 2002 23:21:29
Message: <pan.2002.07.24.03.21.29.366747.1320@iastate.edu>
Hi all,

From 6.4.3:

"The center of the zone of sharpness is specified by the  focal_point
vector. Objects close to this point are in focus and those farther from
that point are more blurred. The default value is  focal_point<0,0,0>."

This doesn't make sense to me.  Shouldn't you just have to define a
(scalar) distance from the camera for focal blur calculations?  The focal
point would then lie on the direction vector at the specified distance
from the camera.

A related question: If I specify focal_point<0,0,5>  *before* I specify
the location and look_at, do I end up with a focal point five units in
front of the camera?  Or is the focal_point an absolute position?

I hope you'll pardon all the questions; the documentation seems a bit
sparse on this point.

Many thanks,

	-Ed


-- 
// [Insert amazingly brief and obfuscated but somehow artistic
//  povray code here.]


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